Legendary Creature — Elf Cleric (2/3)
At the beginning of your upkeep, if there are four or more creature cards in your graveyard, return a creature card at random from your graveyard to your hand.
Choose a Background (You can have a Background as a second commander.)
Creature — Lizard (3/4)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Legendary Creature — Human Soldier (2/4)
Look to the Stars — At the beginning of your upkeep, put a time counter on Wilfred Mott. Then look at the top X cards of your library, where X is the number of time counters on Wilfred Mott. You may put a nonland permanent card with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Creature — Spirit // Enchantment — Aura (1/1)
Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
Brinebound Gift
Enchant creature
Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
If Brinebound Gift would be put into a graveyard from anywhere, exile it instead.
Legendary Creature — Gremlin Artificer (4/4)
Artifact creatures you control have trample.
At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control.
Legendary Creature — Elf Scout (3/2)
Lifelink
When Tolsimir, Midnight's Light enters the battlefield, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample.
Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creature an opponent controls blocks that Wolf this combat if able.
Legendary Creature — Vampire Noble (3/4)
Whenever one or more tokens enter the battlefield under your control, create a 1/1 black Vampire Rogue creature token with lifelink. This ability triggers only once each turn.
, Sacrifice another creature or artifact: Draw a card.
Legendary Artifact Creature — Dalek (4/4)
Whenever Cult of Skaro attacks, choose one at random —
• Thay — Put a +1/+1 counter on each artifact creature you control.
• Caan — Draw two cards.
• Sec — Create a 3/3 black Dalek artifact creature token with menace.
• Jast — Each opponent loses 4 life.
Legendary Creature — Fungus Shaman (0/0)
Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it.
, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token.
, Sacrifice a creature: Put a +1/+1 counter on target creature.
Legendary Creature — Human Shaman (3/4)
Whenever you cast an instant or sorcery spell, choose one —
• That spell gains deathtouch and lifelink.
• Create a 2/2 red Imp creature token with "When this creature dies, it deals 2 damage to each opponent."
Creature — Orc Rogue (1/4)
Deathtouch, haste
, Discard a card: Draw a card. If the discarded card was a creature card, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Legendary Creature — Human Advisor (4/4)
Whenever Naomi, Pillar of Order enters the battlefield or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.
Legendary Creature — Phyrexian Knight (3/4)
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."
Legendary Creature — Vampire Demon (4/4)
Flying
Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.
Legendary Creature — Human Cleric (2/2)
Flying
Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.
Legendary Creature — Vampire Assassin (3/3)
Flying, lifelink
Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery.
Legendary Creature — Elder Dragon (7/7)
Flying, lifelink
At the beginning of your upkeep, sacrifice Piru, the Volatile unless you pay .
When Piru dies, it deals 7 damage to each nonlegendary creature.
Legendary Creature — Dinosaur Cat Nightmare (3/5)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Double strike
Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life.
Creature — Frog Beast (3/3)
Protection from black
At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library.
Creature — Centaur (6/3)
Shroud (This creature can't be the target of spells or abilities.)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
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