Creature — Dwarf Berserker (3/2)
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Double strike
Creature — Ogre Mutant (4/2)
First strike
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature — Bird Spirit (3/3)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Fire-Omen Crane attacks, it deals 1 damage to target creature an opponent controls.
Creature — Phoenix (3/3)
Flying
Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)
When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand."
Creature — Human Soldier (1/3)
When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top.
Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature.
Artifact Creature — Equipment Phoenix (2/2)
Flying
Equipped creature has flying.
Whenever Forgeborn Phoenix or equipped creature dies, it perpetually gains "Whenever an equipped creature you control deals combat damage to a player or planeswalker, return this card from your graveyard to the battlefield tapped."
Reconfigure
Creature — Ogre Warrior (3/3)
Trample
At the beginning of your end step, put a +1/+1 counter on Furious Spinesplitter for each opponent that was dealt damage this turn.
Creature — Beast (3/3)
At the beginning of your upkeep, you may look at the top card of your library. You may cast it without paying its mana cost if it's an instant or sorcery spell.
Legendary Creature — Dwarf Warrior (1/1)
Double strike
Whenever another legendary creature enters the battlefield under your control, put a +1/+1 counter on Gimli of the Glittering Caves.
Whenever Gimli deals combat damage to a player, create a Treasure token.
Creature — Goblin Rogue (4/2)
Whenever Goblin Racketeer attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Creature — Goblin (1/1)
Goblin Sharpshooter doesn't untap during your untap step.
Whenever a creature dies, untap Goblin Sharpshooter.
: Goblin Sharpshooter deals 1 damage to any target.
Creature — Cyclops Berserker (4/3)
Reach
Delirium — Whenever Gouged Zealot attacks, if there are four or more card types among cards in your graveyard, Gouged Zealot deals 1 damage to each creature defending player controls.
Creature — Lizard Mercenary (4/4)
Each outlaw creature card in your graveyard has encore , where X is its mana value. (Exile it and pay its encore cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature — Goblin (2/2)
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent.
Legendary Creature — Human Ranger (2/3)
First strike, reach
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.
Creature — Human Warrior Werewolf // Creature — Werewolf (1/5)
Defender
At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.
Bane of Hanweir
Bane of Hanweir attacks each combat if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.
Creature — Vampire (2/2)
Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.
Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.
Creature — Wolf (2/2)
First strike
: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate only during combat.
Creature — Goblin Artificer (2/3)
Whenever an artifact enters the battlefield under your control, Hedron Detonator deals 1 damage to target opponent.
, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn.
Creature — Vampire (2/2)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.
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