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Cards similar to Riven Turnbull (400)

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Melek Izzet Paragon

Melek, Izzet Paragon

Legendary Creature — Weird Wizard (2/4)

Play with the top card of your library revealed.
You may cast instant and sorcery spells from the top of your library.
Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.

8.4 /10
$0.14
Merfolk of the Depths

Merfolk of the Depths

Creature — Merfolk Soldier (4/2)

Flash (You may cast this spell any time you could cast an instant.)

0.6 /10
$0.06
Miirym Sentinel Wyrm

Miirym, Sentinel Wyrm

Legendary Creature — Dragon Spirit (6/6)

Flying, ward
Whenever another nontoken Dragon enters the battlefield under your control, create a token that's a copy of it, except the token isn't legendary.

9.5 /10
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Millicent Restless Revenant

Millicent, Restless Revenant

Legendary Creature — Spirit Soldier (4/4)

This spell costs less to cast for each Spirit you control.
Flying
Whenever Millicent, Restless Revenant or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying.

7.6 /10
$0.30
Mindwrack Liege

Mindwrack Liege

Creature — Horror (4/4)

Other blue creatures you control get +1/+1.
Other red creatures you control get +1/+1.
: You may put a blue or red creature card from your hand onto the battlefield.

4.8 /10
$0.41
Mishra Lost to Phyrexia

Mishra, Lost to Phyrexia

Legendary Artifact Creature — Phyrexian Artificer (9/9)

Whenever Mishra, Lost to Phyrexia enters the battlefield or attacks, choose three —
• Target opponent discards two cards.
• Mishra deals 3 damage to any target.
• Destroy target artifact or planeswalker.
• Creatures you control gain menace and trample until end of turn.
• Creatures you don't control get -1/-1 until end of turn.
• Create two tapped Powerstone tokens.

10 /10
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Mutalith Vortex Beast

Mutalith Vortex Beast

Creature — Mutant Beast (6/6)

Trample
Warp Vortex — When Mutalith Vortex Beast enters the battlefield, flip a coin for each opponent you have. For each flip you win, draw a card. For each flip you lose, Mutalith Vortex Beast deals 3 damage to that player.

6.9 /10
$0.14
Myrkul Lord of Bones

Myrkul, Lord of Bones

Legendary Creature — God (7/5)

As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible.
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.

8.1 /10
$0.11
Narset Enlightened Master

Narset, Enlightened Master

Legendary Creature — Human Monk (3/2)

First strike, hexproof
Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs.

8.1 /10
$0.51
Neera Wild Mage

Neera, Wild Mage

Legendary Creature — Human Elf Shaman (2/7)

Whenever you cast a spell, you may put it on the bottom of its owner's library. If you do, reveal cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost. Then put all revealed cards not cast this way on the bottom of your library in a random order. This ability triggers only once each turn.

7.9 /10
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NivMizzet Dracogenius

Niv-Mizzet, Dracogenius

Legendary Creature — Dragon Wizard (5/5)

Flying
Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card.
: Niv-Mizzet, Dracogenius deals 1 damage to any target.

7.7 /10
$0.80
NivMizzet Parun

Niv-Mizzet, Parun

Legendary Creature — Dragon Wizard (5/5)

This spell can't be countered.
Flying
Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target.
Whenever a player casts an instant or sorcery spell, you draw a card.

9.8 /10
$1.03
NivMizzet the Firemind

Niv-Mizzet, the Firemind

Legendary Creature — Dragon Wizard (4/4)

Flying
Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target.
: Draw a card.

9.4 /10
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Nucklavee

Nucklavee

Creature — Beast (4/4)

When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand.
When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand.

2.4 /10
$0.14
Numot the Devastator

Numot, the Devastator

Legendary Creature — Dragon (6/6)

Flying
Whenever Numot, the Devastator deals combat damage to a player, you may pay . If you do, destroy up to two target lands.

5.3 /10
$2.47
Ojutai Soul of Winter

Ojutai, Soul of Winter

Legendary Creature — Dragon (5/6)

Flying, vigilance
Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.

8 /10
$0.52
Olivia Crimson Bride

Olivia, Crimson Bride

Legendary Creature — Vampire Noble (3/4)

Flying, haste
Whenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."

8.9 /10
$4.69
Optimus Prime Hero  Optimus Prime Autobot Leader

Optimus Prime, Hero // Optimus Prime, Autobot Leader

Legendary Artifact Creature — Robot // Legendary Artifact — (4/8)

More Than Meets the Eye (You may cast this card converted for .)
At the beginning of each end step, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
When Optimus Prime dies, return it to the battlefield converted under its owner's control.

Optimus Prime, Autobot Leader

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Trample
Whenever you attack, bolster 2. The chosen creature gains trample until end of turn. When that creature deals combat damage to a player this turn, convert Optimus Prime.

7.1 /10
$1.89
Orca Siege Demon

Orca, Siege Demon

Legendary Creature — Demon (5/5)

Trample
Whenever another creature dies, put a +1/+1 counter on Orca, Siege Demon.
When Orca dies, it deals damage equal to its power divided as you choose among any number of targets.

6.3 /10
$0.29
Order of Sacred Dusk

Order of Sacred Dusk

Creature — Vampire Knight (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying, lifelink, haste
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other Vampires you control have exalted.

6.4 /10
$0.23
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