Instant
Counter target spell unless its controller pays , where X is its mana value.
Instant
Counter target nonartifact spell unless its controller pays .
Instant
Discard any number of cards. Counter target spell unless its controller pays for each card discarded this way.
Instant
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
Instant
Counter target spell unless its controller pays plus an additional for each card named Rune Snag in each graveyard.
Kindred Instant — Wizard
Counter target spell unless its controller pays . If you control a Wizard, draw a card.
Instant
Counter target artifact or creature spell unless its controller pays .
Instant
Counter target spell.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Instant
This spell can't be copied.
Choose one. If an opponent has eight or more cards in their graveyard, you may choose both.
• Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
• Create a token that's a copy of target creature.
Instant
Seek two nonland cards, then put a card from your hand on the bottom of your library.
Instant
Choose one —
• Counter target spell unless its controller pays .
• Draw two cards.
Instant
Counter target spell unless its controller pays , where X is the greatest power among creatures you control.
Instant
Counter target spell unless its controller pays .
Cycling (, Discard this card: Draw a card.)
Instant
Counter target spell unless its controller pays plus an additional for each Faerie you control.
Instant
Counter target instant or sorcery spell. Its controller reveals cards from the top of their library until they reveal an instant or sorcery card. That player may cast that card without paying its mana cost. Then the player shuffles.
Instant
Counter target spell unless its controller pays . Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Instant
Paradox — Draw a card for each spell you've cast this turn from anywhere other than your hand.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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