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Cards similar to Serra Ascendant (400)

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Warclamp Mastiff

Warclamp Mastiff

Creature — Dog (1/1)

First strike (This creature deals combat damage before creatures without first strike.)

4 /10
$0.08
Wyrms Crossing Patrol

Wyrm's Crossing Patrol

Creature — Human Soldier (1/1)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

7.6 /10
$0.07
Yoked Ox

Yoked Ox

Creature — Ox (0/4)

4.6 /10
$0.08
Auriok Sunchaser

Auriok Sunchaser

Creature — Human Soldier (1/1)

Metalcraft — As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying.

2.1 /10
$0.09
Dragons Rage Channeler

Dragon's Rage Channeler

Creature — Human Shaman (1/1)

Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able.

9.4 /10
$2.27
Mystic Crusader

Mystic Crusader

Creature — Human Nomad Mystic (2/1)

Protection from black and from red
Threshold — As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying.

1 /10
$0.41
Mystic Zealot

Mystic Zealot

Creature — Human Nomad Mystic (2/4)

Threshold — As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying.

0.5 /10
$0.01
Cloister Gargoyle

Cloister Gargoyle

Artifact Creature — Gargoyle (0/4)

When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.

6.4 /10
$0.05
Cloudreach Cavalry

Cloudreach Cavalry

Creature — Human Soldier (1/1)

As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.

0.5 /10
$0.15
Gavony Ironwright

Gavony Ironwright

Creature — Human Soldier (1/4)

Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4.

0.6 /10
$0.08
Glorious Enforcer

Glorious Enforcer

Creature — Angel (5/5)

Flying, lifelink
At the beginning of each combat, if you have more life than an opponent, Glorious Enforcer gains double strike until end of turn.

5 /10
$0.05
Griffin Rider

Griffin Rider

Creature — Human Knight (1/1)

As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying.

2.5 /10
$0.10
Illustrious Wanderglyph

Illustrious Wanderglyph

Artifact Creature — Golem (2/2)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Other artifact creatures you control get +2/+2 as long as you have the city's blessing.
At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.

8.8 /10
$8.45
Nip Gwyllion

Nip Gwyllion

Creature — Hag (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

1.5 /10
$0.15
Roc Hatchling

Roc Hatchling

Creature — Bird (0/1)

Roc Hatchling enters the battlefield with four shell counters on it.
At the beginning of your upkeep, remove a shell counter from Roc Hatchling.
As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying.

0.7 /10
$0.23
Seedcradle Witch

Seedcradle Witch

Creature — Elf Shaman (1/1)

: Target creature gets +3/+3 until end of turn. Untap that creature.

4.8 /10
$0.30
Skyhunter Cub

Skyhunter Cub

Creature — Cat Knight (2/2)

As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.

2.9 /10
$0.08
Thraben Doomsayer

Thraben Doomsayer

Creature — Human Cleric (2/2)

: Create a 1/1 white Human creature token.
Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2.

7.7 /10
$0.25
Angel of Unity

Angel of Unity

Creature — Angel Cleric (1/3)

Flying, lifelink
Whenever Angel of Unity enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.)

10 /10
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Battlegrace Angel

Battlegrace Angel

Creature — Angel (4/4)

Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, it gains lifelink until end of turn.

6.5 /10
$0.80
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