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Cards similar to Shahrazad (400)

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Paraselene

Paraselene

Sorcery

Destroy all enchantments. You gain 1 life for each enchantment destroyed this way.

3.9 /10
$0.09
Peach Garden Oath

Peach Garden Oath

Sorcery

You gain 2 life for each creature you control.

3.1 /10
~$12
Play of the Game

Play of the Game

Sorcery

Assist (Another player can pay up to of this spell's cost.)
Exile all nonland permanents.

6 /10
$0.40
Predators Hour

Predators' Hour

Sorcery

Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."

7.9 /10
$0.14
Presence of the Wise

Presence of the Wise

Sorcery

You gain 2 life for each card in your hand.

1.4 /10
$0.20
Primitive Justice

Primitive Justice

Sorcery

As an additional cost to cast this spell, you may pay and/or any number of times.
Destroy target artifact. For each additional you paid, destroy another target artifact. For each additional you paid, destroy another target artifact, and you gain 1 life.

4.7 /10
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Processor Assault

Processor Assault

Sorcery

Devoid (This card has no color.)
As an additional cost to cast this spell, put a card an opponent owns from exile into that player's graveyard.
Processor Assault deals 5 damage to target creature.

1.6 /10
$0.04
Psychic Miasma

Psychic Miasma

Sorcery

Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand.

1.8 /10
$0.12
Quiet Speculation

Quiet Speculation

Sorcery

Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles.

5.7 /10
$0.32
Rakdoss Return

Rakdos's Return

Sorcery

Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.

6.7 /10
$0.61
Righteous Fury

Righteous Fury

Sorcery

Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.

3.8 /10
~$48
Rush of Battle

Rush of Battle

Sorcery

Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)

2.9 /10
$0.04
Scalding Viper  Steam Clean

Scalding Viper // Steam Clean

Creature — Elemental Snake // Sorcery — Adventure (2/1)

Whenever an opponent casts a spell with mana value 3 or less, Scalding Viper deals 1 damage to that player.

Steam Clean

Return target nonland permanent to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

7.4 /10
$0.17
Sealed Fate

Sealed Fate

Sorcery

Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.

1.3 /10
$0.17
Search for Glory

Search for Glory

Snow Sorcery

Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each spent to cast this spell. ( is mana from a snow source.)

9.1 /10
$0.58
Side Quest

Side Quest

Sorcery

Target player in an Un-game you can see from your seat gains control of target creature you control until your next turn. At the beginning of your next upkeep, put two +1/+1 counters on that creature. (A creature is on the battlefield of only the game its controller is playing.)

10 /10
$0.08
Skullscorch

Skullscorch

Sorcery

Target player discards two cards at random unless that player has Skullscorch deal 4 damage to them.

1.4 /10
$0.37
Soul Reap

Soul Reap

Sorcery

Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn.

1.4 /10
$0.34
Specters Wail

Specter's Wail

Sorcery

Target player discards a card at random.

0.9 /10
$0.08
Stroke of Luck

Stroke of Luck

Sorcery

Look at the top four cards of your library. Choose one of them and put all cards with the same name as the chosen card from among them into your hand. You lose 1 life for each card put into your hand this way. Put the rest on the bottom of your library in a random order.

10 /10
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