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Cards similar to Sphere of Purity (400)

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Historians Boon

Historian's Boon

Enchantment

Whenever Historian's Boon or another nontoken enchantment enters the battlefield under your control, create a 1/1 white Soldier creature token.
Whenever the final chapter ability of a Saga you control triggers, create a 4/4 white Angel creature token with flying and vigilance.

8.1 /10
$1.91
History of Benalia

History of Benalia

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a 2/2 white Knight creature token with vigilance.
III — Knights you control get +2/+1 until end of turn.

7.4 /10
$0.77
Hobble

Hobble

Enchantment — Aura

Enchant creature
When Hobble enters the battlefield, draw a card.
Enchanted creature can't attack.
Enchanted creature can't block if it's black.

2.9 /10
$0.22
Hold the Gates

Hold the Gates

Enchantment

Creatures you control get +0/+1 for each Gate you control and have vigilance.

5.8 /10
$0.13
Holy Mantle

Holy Mantle

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has protection from creatures.

7.7 /10
$0.32
Honden of Cleansing Fire

Honden of Cleansing Fire

Legendary Enchantment — Shrine

At the beginning of your upkeep, you gain 2 life for each Shrine you control.

8.6 /10
$2.24
Hope Against Hope

Hope Against Hope

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
As long as enchanted creature is a Human, it has first strike.

4.1 /10
$0.06
Humility

Humility

Enchantment

All creatures lose all abilities and have base power and toughness 1/1.

6.9 /10
--
Imperial Mask

Imperial Mask

Enchantment

When Imperial Mask enters the battlefield, if it's not a token, each of your teammates creates a token that's a copy of Imperial Mask.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)

1.7 /10
$0.31
Improvised Armor

Improvised Armor

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+5.
Cycling (, Discard this card: Draw a card.)

2.8 /10
$0.03
In the Trenches

In the Trenches

Enchantment

Creatures you control get +1/+1.
: Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once.

7 /10
$0.71
Infinite Authority

Infinite Authority

Enchantment — Aura

Enchant creature
Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.

0.6 /10
~$17
Inspiring Leader

Inspiring Leader

Legendary Enchantment — Background

Commander creatures you own have "Creature tokens you control get +2/+2."

9.4 /10
$0.16
Intercessors Arrest

Intercessor's Arrest

Enchantment — Aura

Enchant permanent
Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities.

5.5 /10
$0.02
Invasion of Belenon  Belenon War Anthem

Invasion of Belenon // Belenon War Anthem

Battle — Siege // Enchantment

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Belenon enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance.

Belenon War Anthem

Creatures you control get +1/+1.

5.8 /10
$0.03
Ionas Blessing

Iona's Blessing

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.

4 /10
$0.06
Isolation Zone

Isolation Zone

Enchantment

When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)

2.4 /10
$0.02
Ivory Mask

Ivory Mask

Enchantment

You have shroud. (You can't be the target of spells or abilities.)

3.5 /10
$0.67
Ixalans Binding

Ixalan's Binding

Enchantment

When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield.
Your opponents can't cast spells with the same name as the exiled card.

3.3 /10
$0.04
Journey to Oblivion

Journey to Oblivion

Enchantment

This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
When Journey to Oblivion enters the battlefield, exile target nonland permanent an opponent controls until Journey to Oblivion leaves the battlefield.

5.1 /10
$0.02
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