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Cards similar to Sphinx Summoner (400)

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NivMizzet Reborn

Niv-Mizzet Reborn

Legendary Creature — Dragon Avatar (6/6)

Flying
When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.

7.8 /10
$1.01
Nymris Oonas Trickster

Nymris, Oona's Trickster

Legendary Creature — Faerie Knight (1/6)

Flash
Flying
Whenever you cast your first spell during each opponent's turn, look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard.

8.4 /10
$0.10
Ondu Giant

Ondu Giant

Creature — Giant Druid (2/4)

When Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

5.3 /10
$0.10
Pilgrim of the Ages

Pilgrim of the Ages

Creature — Spirit (2/1)

When Pilgrim of the Ages enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
: Return Pilgrim of the Ages from your graveyard to your hand.

5.3 /10
$0.05
Primeval Herald

Primeval Herald

Creature — Elf Scout (3/1)

Trample
Whenever Primeval Herald enters the battlefield or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

8.5 /10
$2.94
Primeval Titan

Primeval Titan

Creature — Giant (6/6)

Trample
Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.

10 /10
$3.89
Quirion Trailblazer

Quirion Trailblazer

Creature — Elf Scout (1/2)

When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

3.5 /10
$0.13
Rilsa Rael Kingpin

Rilsa Rael, Kingpin

Legendary Creature — Human Rogue (2/5)

Deathtouch
When Rilsa Rael, Kingpin enters the battlefield, you take the initiative.
Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.

8.2 /10
$0.06
Silverglade Elemental

Silverglade Elemental

Creature — Elemental (4/4)

When Silverglade Elemental enters the battlefield, you may search your library for a Forest card, put that card onto the battlefield, then shuffle.

2.9 /10
$0.13
Slinking Serpent

Slinking Serpent

Creature — Serpent (2/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

0.5 /10
$0.13
Stoneforge Mystic

Stoneforge Mystic

Creature — Kor Artificer (1/2)

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
, : You may put an Equipment card from your hand onto the battlefield.

9.5 /10
~$18
Sylvan Ranger

Sylvan Ranger

Creature — Elf Scout Ranger (1/1)

When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

7.6 /10
$0.08
Tezzerets Gatebreaker

Tezzeret's Gatebreaker

Artifact

When Tezzeret's Gatebreaker enters the battlefield, look at the top five cards of your library. You may reveal a blue or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
, , Sacrifice Tezzeret's Gatebreaker: Creatures you control can't be blocked this turn.

3 /10
$0.26
Ulvenwald Hydra

Ulvenwald Hydra

Creature — Hydra (0/0)

Reach
Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.
When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.

9.1 /10
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Vela the NightClad

Vela the Night-Clad

Legendary Creature — Human Wizard (4/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Other creatures you control have intimidate.
Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.

7.3 /10
$0.79
Wild Wanderer

Wild Wanderer

Creature — Elf Druid (3/2)

When Wild Wanderer enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

4.9 /10
$0.03
Arcbound Condor

Arcbound Condor

Artifact Creature — Bird (0/0)

Flying
Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Whenever another artifact enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn.

0.9 /10
$0.19
Cyberdrive Awakener

Cyberdrive Awakener

Artifact Creature — Construct (4/4)

Flying
Other artifact creatures you control have flying.
When Cyberdrive Awakener enters the battlefield, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4.

9.5 /10
$7.79
Ellie and Alan Paleontologists

Ellie and Alan, Paleontologists

Legendary Creature — Human Scientist (2/5)

, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

5.1 /10
$1.94
Meren of Clan Nel Toth

Meren of Clan Nel Toth

Legendary Creature — Human Shaman (3/4)

Whenever another creature you control dies, you get an experience counter.
At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.

9.3 /10
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