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Cards similar to Spiraling Duelist (400)

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Pyromantic Pilgrim

Pyromantic Pilgrim

Creature — Human Wizard (3/1)

Haste (This creature can attack and as soon as it comes under your control.)

0.4 /10
$0.08
Quicksmith Rebel

Quicksmith Rebel

Creature — Human Artificer (3/2)

When Quicksmith Rebel enters the battlefield, target artifact you control gains ": This artifact deals 2 damage to any target" for as long as you control Quicksmith Rebel.

2 /10
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Quilled Charger

Quilled Charger

Creature — Porcupine Mount (4/3)

Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

1 /10
$0.03
Raging Redcap

Raging Redcap

Creature — Goblin Knight (1/2)

Double strike

3.9 /10
$0.02
Rampaging Cyclops

Rampaging Cyclops

Creature — Cyclops (4/4)

Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it.

0.2 /10
$0.02
Rampaging Raptor

Rampaging Raptor

Creature — Dinosaur (4/4)

Trample, haste
: Rampaging Raptor gets +2/+0 until end of turn.
Whenever Rampaging Raptor deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls or battle that player protects.

6 /10
$0.22
Reckless Brute

Reckless Brute

Creature — Ogre Warrior (3/1)

Haste (This creature can attack and as soon as it comes under your control.)
Reckless Brute attacks each combat if able.

0.6 /10
$0.07
Reckless Bushwhacker

Reckless Bushwhacker

Creature — Goblin Warrior Ally (2/1)

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Haste
When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.

5.8 /10
$0.57
Reckless Stormseeker  StormCharged Slasher

Reckless Stormseeker // Storm-Charged Slasher

Creature — Human Werewolf // Creature — Werewolf (2/3)

At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Storm-Charged Slasher

At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

7.7 /10
$1.12
Retriever Phoenix

Retriever Phoenix

Creature — Phoenix (2/2)

Flying, haste
When Retriever Phoenix enters the battlefield, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
As long as Retriever Phoenix is in your graveyard, if you would learn, you may instead return Retriever Phoenix to the battlefield.

2.8 /10
$0.08
Rhuk Hexgold Nabber

Rhuk, Hexgold Nabber

Legendary Creature — Goblin Rebel (2/2)

Trample, haste
Whenever an equipped creature you control other than Rhuk, Hexgold Nabber attacks or dies, you may attach all Equipment attached to that creature to Rhuk.

5.1 /10
$0.14
Ridgetop Raptor

Ridgetop Raptor

Creature — Dinosaur Beast (2/1)

Double strike (This creature deals both first-strike and regular combat damage.)

1.4 /10
$0.15
Rionya Fire Dancer

Rionya, Fire Dancer

Legendary Creature — Human Wizard (3/4)

At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.

9 /10
$9.31
Rock Badger

Rock Badger

Creature — Badger Beast (3/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

0.2 /10
$0.19
Rose Room Treasurer

Rose Room Treasurer

Creature — Ogre Warrior (4/3)

Alliance — Whenever another creature enters the battlefield under your control, create a Treasure token if this is the first or second time this ability has resolved this turn. Otherwise, you may pay . When you do, Rose Room Treasurer deals X damage to any target.

8.4 /10
$1.91
Rowdy Crew

Rowdy Crew

Creature — Human Pirate (3/3)

Trample
When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew.

3.6 /10
$0.25
Sabertooth Outrider

Sabertooth Outrider

Creature — Human Warrior (4/2)

Trample
Formidable — Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 or greater, Sabertooth Outrider gains first strike until end of turn.

1 /10
$0.02
Scampering Scorcher

Scampering Scorcher

Creature — Elemental (1/1)

When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and this turn.)

5.3 /10
$0.09
Scion of Opulence

Scion of Opulence

Creature — Vampire Noble (3/1)

Whenever Scion of Opulence or another nontoken Vampire you control dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn.

7.7 /10
$0.15
Scoria Cat

Scoria Cat

Creature — Cat (3/3)

Scoria Cat gets +3/+3 as long as you control no untapped lands.

0.3 /10
$0.23
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