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Cards similar to Stampede Driver (400)

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Cheeky HouseMouse  Squeak By

Cheeky House-Mouse // Squeak By

Creature — Mouse // Sorcery — Adventure (2/1)



Squeak By

Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn.

4.7 /10
$0.03
Court Archers

Court Archers

Creature — Human Archer (1/3)

Reach (This creature can block creatures with flying.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

4.6 /10
$0.11
Creeperhulk

Creeperhulk

Creature — Plant Elemental (5/5)

Trample
: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.

4.3 /10
$0.20
Dawnhart Wardens

Dawnhart Wardens

Creature — Human Warlock (3/3)

Vigilance
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.

4.9 /10
$0.02
Deathbonnet Sprout  Deathbonnet Hulk

Deathbonnet Sprout // Deathbonnet Hulk

Creature — Fungus // Creature — Fungus Horror (1/1)

At the beginning of your upkeep, mill a card. Then if there are three or more creature cards in your graveyard, transform Deathbonnet Sprout. (To mill a card, put the top card of your library into your graveyard.)

Deathbonnet Hulk

At the beginning of your upkeep, you may exile a card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on Deathbonnet Hulk.

6.1 /10
$0.14
Delighted Halfling

Delighted Halfling

Creature — Halfling Citizen (1/2)

: Add .
: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.

9.9 /10
~$11
Diamond Faerie

Diamond Faerie

Snow Creature — Faerie (3/3)

Flying
: Snow creatures you control get +1/+1 until end of turn. ( can be paid with one mana from a snow source.)

4.8 /10
$0.79
Diligent Farmhand

Diligent Farmhand

Creature — Human Druid (1/1)

, Sacrifice Diligent Farmhand: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.

7.4 /10
$0.37
Edgewall Innkeeper

Edgewall Innkeeper

Creature — Human Peasant (1/1)

Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)

6.8 /10
$0.10
Elder of Laurels

Elder of Laurels

Creature — Human Advisor (2/3)

: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.

5.4 /10
$0.22
Elusive Otter  Groves Bounty

Elusive Otter // Grove's Bounty

Creature — Otter // Sorcery — Adventure (1/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creatures with power less than Elusive Otter's power can't block it.

Grove's Bounty

Distribute X +1/+1 counters among any number of target creatures you control. (Then exile this card. You may cast the creature later from exile.)

7.4 /10
$0.19
Elves of Deep Shadow

Elves of Deep Shadow

Creature — Elf Druid (1/1)

: Add . Elves of Deep Shadow deals 1 damage to you.

9.8 /10
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Elvish Handservant

Elvish Handservant

Creature — Elf Warrior (1/1)

Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant.

0.5 /10
$0.12
Elvish Mystic

Elvish Mystic

Creature — Elf Druid (1/1)

: Add .

10 /10
$0.61
Elvish Pioneer

Elvish Pioneer

Creature — Elf Druid (1/1)

When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.

6.8 /10
$0.19
Elvish Warmaster

Elvish Warmaster

Creature — Elf Warrior (2/2)

Whenever one or more other Elves enter the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn.
: Elves you control get +2/+2 and gain deathtouch until end of turn.

9.4 /10
$1.35
Embodiment of Insight

Embodiment of Insight

Creature — Elemental (4/4)

Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

7.9 /10
$0.15
Fang of Shigeki

Fang of Shigeki

Enchantment Creature — Snake Ninja (1/1)

Deathtouch

8.4 /10
$0.05
Feral Hydra

Feral Hydra

Creature — Hydra Beast (0/0)

Feral Hydra enters the battlefield with X +1/+1 counters on it.
: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.

7.6 /10
$0.34
Freelance Muscle

Freelance Muscle

Creature — Rhino Warrior (4/4)

Whenever Freelance Muscle attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control.

5.7 /10
$0.03
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