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Cards similar to Summit Apes (400)

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Elvish Archdruid

Elvish Archdruid

Creature — Elf Druid (2/2)

Other Elf creatures you control get +1/+1.
: Add for each Elf you control.

9.7 /10
$0.79
Elvish Branchbender

Elvish Branchbender

Creature — Elf Druid (2/2)

: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.

3.4 /10
$0.10
Elvish Hydromancer

Elvish Hydromancer

Creature — Elf Wizard (3/2)

Kicker (You may pay an additional as you cast this spell.)
When Elvish Hydromancer enters the battlefield, if it was kicked, create a token that's a copy of target creature you control.

4.3 /10
$0.05
Emissary Green

Emissary Green

Legendary Creature — Human Advisor (3/3)

Whenever Emissary Green attacks, starting with you, each player votes for profit or security. You create a number of Treasure tokens equal to twice the number of profit votes. Put a number of +1/+1 counters on each creature you control equal to the number of security votes.

5.3 /10
$0.52
Emperor Crocodile

Emperor Crocodile

Creature — Crocodile (5/5)

When you control no other creatures, sacrifice Emperor Crocodile.

1.7 /10
$0.40
Endangered Armodon

Endangered Armodon

Creature — Elephant (4/5)

When you control a creature with toughness 2 or less, sacrifice Endangered Armodon.

0.3 /10
$0.08
Entourage of Trest

Entourage of Trest

Creature — Elf Soldier (4/4)

When Entourage of Trest enters the battlefield, you become the monarch.
Entourage of Trest can block an additional creature each combat as long as you're the monarch.

5.6 /10
$0.06
Esika God of the Tree  The Prismatic Bridge

Esika, God of the Tree // The Prismatic Bridge

Legendary Creature — God // Legendary Enchantment (1/4)

Vigilance
: Add one mana of any color.
Other legendary creatures you control have vigilance and ": Add one mana of any color."

The Prismatic Bridge

At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

9.4 /10
~$16
Evolution Sage

Evolution Sage

Creature — Elf Druid (3/2)

Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

9.9 /10
$1.96
Evolution Witness

Evolution Witness

Creature — Elf Shaman Mutant (2/1)

: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on Evolution Witness, return target permanent card from your graveyard to your hand.

4.7 /10
$0.16
Experiment Twelve

Experiment Twelve

Creature — Elf Lizard Warrior (4/4)

Trample
Whenever Experiment Twelve or another creature you control is turned face up, put +1/+1 counters on that creature equal to its power.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)

6 /10
$0.20
Exuberant Wolfbear

Exuberant Wolfbear

Creature — Wolf Bear (4/4)

Whenever Exuberant Wolfbear attacks, you may change the base power and toughness of target Human you control to Exuberant Wolfbear's power and toughness until end of turn.

4.9 /10
$0.05
Ezuri Renegade Leader

Ezuri, Renegade Leader

Legendary Creature — Elf Warrior (2/2)

: Regenerate another target Elf.
: Elf creatures you control get +3/+3 and gain trample until end of turn.

9.3 /10
--
Faerie Noble

Faerie Noble

Creature — Faerie Noble (1/2)

Flying
Other Faerie creatures you control get +0/+1.
: Other Faerie creatures you control get +1/+0 until end of turn.

1.4 /10
--
Fairgrounds Trumpeter

Fairgrounds Trumpeter

Creature — Elephant (2/2)

At the beginning of each end step, if a +1/+1 counter was put on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter.

4.4 /10
$0.06
Feline Sovereign

Feline Sovereign

Creature — Cat (2/3)

Other Cats you control get +1/+1 and have protection from Dogs.
Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.

9 /10
$0.38
First Responder

First Responder

Creature — Ogre Citizen (3/3)

Vigilance
At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on First Responder.

6.4 /10
$0.20
Floral Spuzzem

Floral Spuzzem

Creature — Elemental (2/2)

Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn.

0.6 /10
$3.06
Forerunner of the Heralds

Forerunner of the Heralds

Creature — Merfolk Scout (3/2)

When Forerunner of the Heralds enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.
Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on Forerunner of the Heralds.

7.6 /10
$0.34
Freelance Muscle

Freelance Muscle

Creature — Rhino Warrior (4/4)

Whenever Freelance Muscle attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control.

5.7 /10
$0.03
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