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Cards similar to Vampiric Embrace (400)

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Necrosynthesis

Necrosynthesis

Enchantment — Aura

Enchant creature
Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature."
When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order.

7.6 /10
$0.13
Night of Souls Betrayal

Night of Souls' Betrayal

Legendary Enchantment

All creatures get -1/-1.

5.8 /10
$0.35
Oath of Liliana

Oath of Liliana

Legendary Enchantment

When Oath of Liliana enters the battlefield, each opponent sacrifices a creature.
At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, create a 2/2 black Zombie creature token.

7.4 /10
$0.29
Oppression

Oppression

Enchantment

Whenever a player casts a spell, that player discards a card.

8.7 /10
$3.21
Painful Quandary

Painful Quandary

Enchantment

Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.

9.4 /10
$1.28
Palace Siege

Palace Siege

Enchantment

As Palace Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand.
• Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.

8.8 /10
$1.44
Phyrexian Etchings

Phyrexian Etchings

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your end step, draw a card for each age counter on Phyrexian Etchings.
When Phyrexian Etchings is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.

3.6 /10
$0.36
Pillar Tombs of Aku

Pillar Tombs of Aku

World Enchantment

At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, they lose 5 life and you sacrifice Pillar Tombs of Aku.

0.7 /10
$0.98
Polluted Bonds

Polluted Bonds

Enchantment

Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life.

8.2 /10
$0.70
Putrefaction

Putrefaction

Enchantment

Whenever a player casts a green or white spell, that player discards a card.

1.8 /10
$0.22
Quagmire

Quagmire

Enchantment

Creatures with swampwalk can be blocked as though they didn't have swampwalk.

0.2 /10
$1.25
Raiders Wake

Raiders' Wake

Enchantment

Whenever an opponent discards a card, that player loses 2 life.
Raid — At the beginning of your end step, if you attacked this turn, target opponent discards a card.

8.3 /10
$0.39
Recurring Nightmare

Recurring Nightmare

Enchantment

Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

10 /10
--
Sanguine Bond

Sanguine Bond

Enchantment

Whenever you gain life, target opponent loses that much life.

9.8 /10
$1.60
Sanguine Brushstroke

Sanguine Brushstroke

Enchantment

When Sanguine Brushstroke enters the battlefield, create a Blood token and conjure a card named Blood Artist onto the battlefield.
Whenever you sacrifice a Blood token, each opponent loses 1 life and you gain 1 life.

10 /10
--
Seal of Doom

Seal of Doom

Enchantment

Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.

7.5 /10
$0.17
Season of the Witch

Season of the Witch

Enchantment

At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life.
At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.

3.7 /10
~$25
Sengir Bats

Sengir Bats

Creature — Bat (1/2)

Flying
Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.

1.2 /10
$0.16
Sengir Vampire

Sengir Vampire

Creature — Vampire (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

4.4 /10
$0.08
Soul Link

Soul Link

Enchantment — Aura

Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
Whenever enchanted creature is dealt damage, you gain that much life.

4.5 /10
$0.19
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