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Cards similar to Vanguard of Brimaz (400)

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Serene Master

Serene Master

Creature — Human Monk (0/2)

Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat.

4.5 /10
$0.49
Serene Steward

Serene Steward

Creature — Human Cleric Ally (2/2)

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature.

4.4 /10
$0.08
Shield Bearer

Shield Bearer

Creature — Human Soldier (0/3)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2.9 /10
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Sigiled Paladin

Sigiled Paladin

Creature — Human Knight (2/2)

First strike
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

5.5 /10
$0.39
Silverbeak Griffin

Silverbeak Griffin

Creature — Griffin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

4.1 /10
$0.21
Soltari Emissary

Soltari Emissary

Creature — Soltari Soldier (2/1)

: Soltari Emissary gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

1.3 /10
$0.35
Soltari Monk

Soltari Monk

Creature — Soltari Monk Cleric (2/1)

Protection from black
Shadow (This creature can block or be blocked by only creatures with shadow.)

4 /10
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Soltari Priest

Soltari Priest

Creature — Soltari Cleric (2/1)

Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)

3.4 /10
$0.31
Sorin of House Markov  Sorin Ravenous Neonate

Sorin of House Markov // Sorin, Ravenous Neonate

Legendary Creature — Human Noble // Legendary Planeswalker — (1/4)

Lifelink
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
At the beginning of your postcombat main phase, if you gained 3 or more life this turn, exile Sorin of House Markov, then return him to the battlefield transformed under his owner's control.

Sorin, Ravenous Neonate

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
+2: Create a Food token.
?1: Sorin, Ravenous Neonate deals damage equal to the amount of life you gained this turn to any target.
?6: Gain control of target creature. It becomes a Vampire in addition to its other types. Put a lifelink counter on it if you control a white perman

3.7 /10
~$20
Soulfire Grand Master

Soulfire Grand Master

Creature — Human Monk (2/2)

Lifelink
Instant and sorcery spells you control have lifelink.
: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.

7.4 /10
$1.64
Spectral Rider

Spectral Rider

Creature — Spirit Knight (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

2.2 /10
$0.09
Stalwart ShieldBearers

Stalwart Shield-Bearers

Creature — Human Soldier (0/3)

Defender
Other creatures you control with defender get +0/+2.

8.3 /10
$0.44
Steadfast Cathar

Steadfast Cathar

Creature — Human Soldier (2/1)

Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn.

0.9 /10
$0.02
Steadfast Guard

Steadfast Guard

Creature — Human Rebel (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

1.8 /10
$0.10
Stone Haven Outfitter

Stone Haven Outfitter

Creature — Kor Artificer Ally (2/2)

Equipped creatures you control get +1/+1.
Whenever an equipped creature you control dies, draw a card.

6.8 /10
$0.32
Sun Sentinel

Sun Sentinel

Creature — Human Soldier (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

0.9 /10
$0.04
Sungrace Pegasus

Sungrace Pegasus

Creature — Pegasus (1/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

4.1 /10
$0.15
Sunspire Gatekeepers

Sunspire Gatekeepers

Creature — Human Soldier (2/4)

When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, create a 2/2 white Knight creature token with vigilance.

2.5 /10
$0.02
Supply Caravan

Supply Caravan

Creature — Camel (3/5)

When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance.

0.5 /10
$0.02
Suture Priest

Suture Priest

Creature — Phyrexian Cleric (1/1)

Whenever another creature enters the battlefield under your control, you may gain 1 life.
Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.

9.7 /10
$4.62
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