Creature — Phyrexian Artificer (2/3)
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Unctus's Retrofitter enters the battlefield, up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 for as long as Unctus's Retrofitter remains on the battlefield.
Creature — Phyrexian Vedalken Wizard (1/2)
, : Put a -1/-1 counter on target creature. You may tap or untap that creature.
Creature — Vedalken Wizard (1/4)
At the beginning of your upkeep, you may put a charge counter on target artifact.
Legendary Creature — Human Wizard (2/2)
Flash
When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.
Creature — Shapeshifter (0/0)
You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability."
Legendary Creature — Human Wizard (2/3)
Vigilance
: Add an amount of equal to Vhal, Candlekeep Researcher's toughness. This mana can't be spent to cast spells from your hand.
Choose a Background (You can have a Background as a second commander.)
Creature — Vedalken Wizard Mutant (0/0)
Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
: Untap target creature with a +1/+1 counter on it.
Creature — Shapeshifter Cleric (0/0)
You may have Vizier of Many Faces enter the battlefield as a copy of any creature on the battlefield, except if Vizier of Many Faces was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types.
Embalm
Creature — Human Cleric (1/3)
: Untap another target permanent.
Cycling (, Discard this card: Draw a card.)
When you cycle Vizier of Tumbling Sands, untap target permanent.
Creature — Merfolk Wizard (2/2)
, : Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Creature — Merfolk Wizard (2/2)
Kicker and/or
Vodalian Mindsinger enters the battlefield with two +1/+1 counters on it for each time it was kicked.
When Vodalian Mindsinger enters the battlefield, gain control of target creature with power less than Vodalian Mindsinger's power for as long as you control Vodalian Mindsinger.
Creature — Serpent (2/2)
Kicker (You may pay an additional as you cast this spell.)
Vodalian Serpent can't attack unless defending player controls an Island.
If Vodalian Serpent was kicked, it enters the battlefield with four +1/+1 counters on it.
Creature — Drake (3/3)
Multikicker (You may pay an additional any number of times as you cast this spell.)
Flying
When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.
Creature — Human Wizard Mutant (3/4)
Whenever a player cycles a card, Warped Researcher gains flying and shroud until end of turn. (It can't be the target of spells or abilities.)
Creature — Merfolk Wizard (1/4)
Heroic — Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature — Human Pirate (3/3)
When Waylaying Pirates enters the battlefield, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature — Djinn Monk (4/2)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Human Wizard (2/3)
Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.
Creature — Human Soldier (2/3)
Wingshield Agent enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever Wingshield Agent attacks, up to one other target creature gains flying until end of turn.
Creature — Human Wizard (1/3)
When Wingspan Mentor enters the battlefield, put a flying counter on target non-Human creature you control.
, : Put a +1/+1 counter on each creature you control with flying.
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