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Cards similar to Stir the Pride (400)

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Brokers Charm

Brokers Charm

Instant

Choose one —
• Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls.
• Destroy target enchantment.
• Draw two cards.

8.7 /10
$0.06
Candles Glow

Candles' Glow

Instant — Arcane

Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

1.8 /10
$0.13
Coordinated Barrage

Coordinated Barrage

Instant

Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.

4.2 /10
$0.14
Cruel Feeding

Cruel Feeding

Instant

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

2.4 /10
$0.05
Cryptic Command

Cryptic Command

Instant

Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.

9.4 /10
--
Dark Nourishment

Dark Nourishment

Instant

Dark Nourishment deals 3 damage to any target. You gain 3 life.

1.3 /10
$0.04
Death of a Thousand Stings

Death of a Thousand Stings

Instant — Arcane

Target player loses 1 life and you gain 1 life.
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand.

1.6 /10
$0.12
Defend the Celestus

Defend the Celestus

Instant

Distribute three +1/+1 counters among one, two, or three target creatures you control.

4.4 /10
$0.03
Divine Deflection

Divine Deflection

Instant

Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.

3.7 /10
$0.24
Dovins Dismissal

Dovin's Dismissal

Instant

Put up to one target tapped creature on top of its owner's library. You may search your library and/or graveyard for a card named Dovin, Architect of Law, reveal it, and put it into your hand. If you search your library this way, shuffle.

2 /10
$0.17
Dromars Charm

Dromar's Charm

Instant

Choose one —
• You gain 5 life.
• Counter target spell.
• Target creature gets -2/-2 until end of turn.

6.2 /10
$0.33
Eerie Interference

Eerie Interference

Instant

Prevent all damage that would be dealt to you and creatures you control this turn by creatures.

6.5 /10
$0.05
Eerie Interlude

Eerie Interlude

Instant

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

9.7 /10
$2.91
Eldrazi Confluence

Eldrazi Confluence

Instant

Choose three. You may choose the same mode more than once.
• Target creature gets +3/-3 until end of turn.
• Exile target nonland permanent, then return it to the battlefield tapped under its owner's control.
• Create a 1/1 colorless Eldrazi Scion creature token with "Sacrifice this creature: Add ."

4.8 /10
$2.19
Errand of Duty

Errand of Duty

Instant

Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2.3 /10
--
Escape from Orthanc

Escape from Orthanc

Instant

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

4.9 /10
$0.02
Fanatical Fever

Fanatical Fever

Instant

Target creature gets +3/+0 and gains trample until end of turn.

0.2 /10
$0.20
Flames of the RazeBoar

Flames of the Raze-Boar

Instant

Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.

2.2 /10
$0.03
Flare of Faith

Flare of Faith

Instant

Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn.

5.4 /10
$0.03
Goblin Wizardry

Goblin Wizardry

Instant

Create two 1/1 red Goblin Wizard creature tokens with prowess. (Whenever you cast a noncreature spell, they get +1/+1 until end of turn.)

6.3 /10
$0.15
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