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Cards similar to Ichorid (400)

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Puppeteer Clique

Puppeteer Clique

Creature — Faerie Wizard (3/2)

Flying
When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

9.3 /10
$0.14
Ravenous Vampire

Ravenous Vampire

Creature — Vampire (3/3)

Flying
At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on Ravenous Vampire. If you don't, tap Ravenous Vampire.

0.3 /10
$0.19
Sarulf Realm Eater

Sarulf, Realm Eater

Legendary Creature — Wolf (3/3)

Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf, Realm Eater.
At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with mana value less than or equal to the number of counters removed this way.

6.8 /10
$0.23
Shilgengar Sire of Famine

Shilgengar, Sire of Famine

Legendary Creature — Elder Demon (6/6)

Flying
Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead.
, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.

3.2 /10
$0.68
Soulcoil Viper

Soulcoil Viper

Creature — Snake (2/3)

, , Sacrifice Soulcoil Viper: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)

4.1 /10
$0.02
Temp of the Damned

Temp of the Damned

Creature — Zombie (3/3)

As Temp of the Damned enters the battlefield, roll a six-sided die. Temp of the Damned enters the battlefield with a number of funk counters on it equal to the result.
At the beginning of your upkeep, remove a funk counter from Temp of the Damned. If you can't, sacrifice it.

10 /10
$0.16
Archfiend of the Dross

Archfiend of the Dross

Creature — Phyrexian Demon (6/6)

Flying
Archfiend of the Dross enters the battlefield with four oil counters on it.
At the beginning of your upkeep, remove an oil counter from Archfiend of the Dross. Then if it has no oil counters on it, you lose the game.
Whenever a creature an opponent controls dies, its controller loses 2 life.

7.6 /10
$0.55
Ashcoat of the Shadow Swarm

Ashcoat of the Shadow Swarm

Legendary Creature — Rat Warlock (3/4)

Whenever Ashcoat of the Shadow Swarm attacks or blocks, other Rats you control get +X/+X until end of turn, where X is the number of Rats you control.
At the beginning of your end step, you may mill four cards. If you do, return up to two Rat creature cards from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

8 /10
~$38
Demonic Taskmaster

Demonic Taskmaster

Creature — Demon (4/3)

Flying
At the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster.

7.1 /10
$0.22
Doomed Necromancer

Doomed Necromancer

Creature — Human Cleric Mercenary (2/2)

, , Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.

9.2 /10
$0.48
Firemane Angel

Firemane Angel

Creature — Angel (4/3)

Flying, first strike
At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.
: Return Firemane Angel from your graveyard to the battlefield. Activate only during your upkeep.

4.5 /10
$0.17
Geth Thane of Contracts

Geth, Thane of Contracts

Legendary Creature — Phyrexian Zombie (3/4)

Other creatures you control get -1/-1.
, : Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery.

4.3 /10
$0.09
Gixian Skullflayer

Gixian Skullflayer

Creature — Phyrexian Human Assassin (2/3)

At the beginning of your upkeep, if there are three or more creature cards in your graveyard, put a +1/+1 counter on Gixian Skullflayer.

4.8 /10
$0.02
Gurgling Anointer

Gurgling Anointer

Creature — Phyrexian Horror (1/3)

Flying
Whenever you draw your second card each turn, put a +1/+1 counter on Gurgling Anointer.
When Gurgling Anointer dies, return another target creature card with mana value less than or equal to Gurgling Anointer's power from your graveyard to the battlefield.

6.6 /10
$0.04
Jumbo Imp

Jumbo Imp

Creature — Imp (0/0)

Flying
As Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result.
At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result.
At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.

10 /10
$0.30
Mirko Obsessive Theorist

Mirko, Obsessive Theorist

Legendary Creature — Vampire Detective (1/3)

Flying, vigilance
Whenever you surveil, put a +1/+1 counter on Mirko, Obsessive Theorist.
At the beginning of your end step, you may return target creature card with power less than Mirko's from your graveyard to the battlefield with a finality counter on it. (If it would die, exile it instead.)

6.3 /10
--
Nether Shadow

Nether Shadow

Creature — Spirit (1/1)

Haste
At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.

3.9 /10
--
Priest of the Blood Rite

Priest of the Blood Rite

Creature — Human Cleric (2/2)

When Priest of the Blood Rite enters the battlefield, create a 5/5 black Demon creature token with flying.
At the beginning of your upkeep, you lose 2 life.

6.6 /10
$0.14
Ravos Soultender

Ravos, Soultender

Legendary Creature — Human Cleric (2/2)

Flying
Other creatures you control get +1/+1.
At the beginning of your upkeep, you may return target creature card from your graveyard to your hand.
Partner (You can have two commanders if both have partner.)

7.9 /10
--
Skeleton Crew

Skeleton Crew

Creature — Skeleton Pirate (3/3)

Each other creature you control that's a Skeleton or Pirate gets +1/+1.
Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token. (This ability triggers only from the battlefield.)
: Return Skeleton Crew from your graveyard to the battlefield tapped.

7.3 /10
$0.66
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