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Cards similar to Mistveil Plains (400)

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Memorial to Unity

Memorial to Unity

Land

Memorial to Unity enters the battlefield tapped.
: Add .
, , Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.

6.8 /10
$0.09
Mines of Moria

Mines of Moria

Legendary Land

Mines of Moria enters the battlefield tapped unless you control a legendary creature.
: Add .
, , Exile three cards from your graveyard: Create two Treasure tokens.

9.6 /10
$1.06
Mosswort Bridge

Mosswort Bridge

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Mosswort Bridge enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

9.9 /10
$0.38
Port of Karfell

Port of Karfell

Land

Port of Karfell enters the battlefield tapped.
: Add .
, , Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)

9.1 /10
$0.08
Spinerock Knoll

Spinerock Knoll

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Spinerock Knoll enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

9.8 /10
$0.32
Dakmor Salvage

Dakmor Salvage

Land

Dakmor Salvage enters the battlefield tapped.
: Add .
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

9.4 /10
$2.93
Hive of the Eye Tyrant

Hive of the Eye Tyrant

Land

If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped.
: Add .
: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.

8.1 /10
$2.75
Howltooth Hollow

Howltooth Hollow

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Howltooth Hollow enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if each player has no cards in hand.

3.6 /10
$0.54
Path of Ancestry

Path of Ancestry

Land

Path of Ancestry enters the battlefield tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

10 /10
$0.21
Rivendell

Rivendell

Legendary Land

Rivendell enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Scry 2. Activate only if you control a legendary creature.

9.6 /10
$1.43
Shelldock Isle

Shelldock Isle

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Shelldock Isle enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

5.2 /10
$2.41
Sunken Palace

Sunken Palace

Land — Cave

Sunken Palace enters the battlefield tapped.
: Add .
, , Exile seven cards from your graveyard: Add . When you spend this mana to cast a spell or activate an ability, copy that spell or ability. You may choose new targets for the copy. (Mana abilities can't be copied.)

3 /10
$4.15
Tomb Fortress

Tomb Fortress

Land

Tomb Fortress enters the battlefield tapped.
: Add .
, , Exile Tomb Fortress: Mill four cards, then return a creature card from your graveyard to the battlefield. Activate only as a sorcery.

8.9 /10
$1.17
Edgewall Inn

Edgewall Inn

Land

Edgewall Inn enters the battlefield tapped.
As Edgewall Inn enters the battlefield, choose a color.
: Add one mana of the chosen color.
, , Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand.

7.1 /10
$0.07
Memorial to Folly

Memorial to Folly

Land

Memorial to Folly enters the battlefield tapped.
: Add .
, , Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.

8.9 /10
$0.10
Shifting Woodland

Shifting Woodland

Land

Shifting Woodland enters the battlefield tapped unless you control a Forest.
: Add .
Delirium — : Shifting Woodland becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.

5.9 /10
$9.80
Trenzalore Clocktower

Trenzalore Clocktower

Legendary Land

: Add . Put a time counter on Trenzalore Clocktower.
, , Remove twelve time counters from Trenzalore Clocktower and exile it: Shuffle your graveyard and hand into your library, then draw seven cards. Activate only if you control a Time Lord.

8.1 /10
$0.12
Arid Archway

Arid Archway

Land — Desert

Arid Archway enters the battlefield tapped.
When Arid Archway enters the battlefield, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add .

7.6 /10
$0.32
Bretagard Stronghold

Bretagard Stronghold

Land

Bretagard Stronghold enters the battlefield tapped.
: Add .
, , Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.

7.4 /10
$0.06
Inventors Fair

Inventors' Fair

Legendary Land

At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.

9.9 /10
~$15
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