Artifact // Artifact Creature — Bird Construct (0/0)
: Add one mana of any color.
Craft with one or more (, Exile this artifact, Exile one or more other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Sunbird Effigy
Flying, vigilance, haste
Sunbird Effigy's power and toughness are each equal to the number of colors among the exiled cards used to craft it.
: For each color among the exiled cards used to craft Sunbird Effigy, add one mana of that color.
Artifact Creature — Drake (2/4)
Flying, haste
When Swiftgear Drake enters the battlefield, put up to one target card from a graveyard on the bottom of its owner's library.
Artifact
Imprint — When Thought Prison enters the battlefield, you may have target player reveal their hand. If you do, choose a nonland card from it and exile that card.
Whenever a player casts a spell that shares a color or mana value with the exiled card, Thought Prison deals 2 damage to that player.
Artifact — Equipment
Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard.
Equip
Artifact
, : Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn.
Artifact
: Add .
: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn.
When Weatherseed Totem is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand.
Artifact
, : Target player mills X cards.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Land
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Windbrisk Heights enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Legendary Creature — Eldrazi (7/4)
Colorless spells you cast from your hand with mana value 7 or greater have "Cascade, cascade." (When you cast one, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)
Artifact
You may cast spells that have a cycling ability from your graveyard.
If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
Legendary Creature — Phyrexian Angel (7/7)
Flying, vigilance, deathtouch, lifelink
When Atraxa, Grand Unifier enters the battlefield, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.)
Artifact
Whenever you commit a crime, put a loot counter on Bandit's Haul. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
: Add one mana of any color.
, , Remove two loot counters from Bandit's Haul: Draw a card.
Legendary Artifact
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Artifact Creature — Wraith (2/1)
Wraith Form — Canoptek Wraith can't be blocked.
Transdimensional Scout — When Canoptek Wraith deals combat damage to a player, you may pay and sacrifice it. If you do, choose a land you control. Then search your library for up to two basic land cards which have the same name as the chosen land, put them onto the battlefield tapped, then shuffle.
Instant
Look at the top five cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost if it's an instant spell with mana value 2 or less. If you don't, put that card into your hand.
Artifact
, : Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice Diviner's Lockbox and draw three cards. Activate only as a sorcery.
Artifact
, : Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.
Legendary Creature — Human Warrior (3/3)
Whenever Durnan attacks, look at the top four cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in any order. For as long as that card remains exiled, you may cast it. That spell has undaunted. (It costs less to cast for each opponent.)
Choose a Background (You can have a Background as a second commander.)
Artifact
Whenever you cast an instant or sorcery spell, you get (two energy counters).
, Pay : Dynavolt Tower deals 3 damage to any target.
Artifact
Whenever you cast an instant or sorcery spell, put a charge counter on Geistflame Reservoir.
, , Remove any number of charge counters from Geistflame Reservoir: It deals that much damage to any target.
, : Exile the top card of your library. You may play that card this turn.
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