Creature — Elf Druid (3/2)
Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Celebrity Fencer.
Creature — Human Warrior (1/1)
Creatures with power less than Champion of Lambholt's power can't block creatures you control.
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.
Snow Creature — Shade (1/1)
Flying
: Chilling Shade gets +1/+1 until end of turn. ( can be paid with one mana from a snow source.)
Creature — Vampire Rogue (3/2)
When Clandestine Meddler enters the battlefield, suspect up to one other target creature you control. (A suspected creature has menace and can't block.)
Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature — Zombie Wizard (1/1)
You may choose not to untap Coffin Queen during your untap step.
, : Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.
Creature — Ooze (1/1)
: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo.
Creature — Zombie (1/4)
Defender
Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn.
Creature — Shade Spirit (1/1)
: Regenerate Darkling Stalker.
: Darkling Stalker gets +1/+1 until end of turn.
Creature — Worm Mercenary (2/2)
Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless they pay .
Creature — Zombie Fungus (1/1)
At the beginning of your upkeep, put a spore counter on Deathspore Thallid.
Remove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.
Creature — Human Wizard (2/1)
When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
Creature — Human Cleric (3/1)
: Target creature gets -1/-1 until end of turn.
, , Sacrifice Disciple of Tevesh Szat: Target creature gets -6/-6 until end of turn.
Creature — Rat (2/2)
When Disease Carriers dies, target creature gets -2/-2 until end of turn.
Creature — Human Ninja (2/1)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Dokuchi Silencer deals combat damage to a player, you may discard a creature card. When you do, destroy target creature or planeswalker that player controls.
Creature — Nightmare (3/3)
Whenever a Swamp enters the battlefield under your control, choose one —
• You draw a card and you lose 1 life.
• Dread Presence deals 2 damage to any target and you gain 2 life.
Creature — Shade (1/1)
Flying
: Drifting Shade gets +1/+1 until end of turn.
Creature — Shade Spirit (1/1)
Flying
: Dungeon Shade gets +1/+1 until end of turn.
Creature — Zombie (2/3)
Eternal Taskmaster enters the battlefield tapped.
Whenever Eternal Taskmaster attacks, you may pay . If you do, return target creature card from your graveyard to your hand.
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