Creature — Human Scout (2/1)
When Frontier Seeker enters the battlefield, look at the top five cards of your library. You may reveal a Mount creature card or a Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature — Human Knight (2/2)
Vigilance (Attacking doesn't cause this creature to tap.)
When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance.
Creature — Human Citizen (1/3)
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.
Creature — Human Citizen (3/1)
When Gathering Throng enters the battlefield, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle.
Creature — Human Soldier (2/3)
When Gavony Silversmith enters the battlefield, put a +1/+1 counter on each of up to two target creatures.
Creature — Elk (3/3)
Vigilance
When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Creature — Dwarf Artificer (2/2)
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Creature — Vampire Soldier (3/2)
When Glorifier of Suffering enters the battlefield, you may sacrifice another creature or artifact. When you do, put a +1/+1 counter on each of up to two target creatures.
Creature — Spirit Soldier (1/1)
Flying, ward
When Grey Host Reinforcements enters the battlefield, exile target player's graveyard. Put a number of +1/+1 counters on Grey Host Reinforcements equal to the number of creature cards exiled this way.
Creature — Human Detective (3/2)
Flying
When Griffnaut Tracker enters the battlefield, exile up to two target cards from a single graveyard.
Creature — Spirit Knight (3/2)
Flash
Vigilance
When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)
Creature — Angel (3/3)
Flying
When Guardian of Ghirapur enters the battlefield, exile up to one other target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
Creature — Spirit Cleric (2/2)
When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn.
Creature — Human Soldier (3/2)
When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn.
Creature — Spirit (1/1)
Flying
When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying.
, Exile Hanged Executioner: Exile target creature.
Creature — Human Cleric (1/2)
When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
Creature — Human (3/2)
When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn.
Creature — Bird (2/3)
Flying
If you would gain life, you gain that much life plus 1 instead.
: Heron of Hope gains lifelink until end of turn.
Creature — Spirit (2/2)
Flash (You may cast this spell any time you could cast an instant.)
Flying
When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.
Creature — Lammasu (5/5)
Flying
When Hunted Lammasu enters the battlefield, target opponent creates a 4/4 black Horror creature token.
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