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Cards similar to Black Knight (400)

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Marang River Skeleton

Marang River Skeleton

Creature — Skeleton (1/1)

: Regenerate Marang River Skeleton.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

3.6 /10
$0.09
Mardu Skullhunter

Mardu Skullhunter

Creature — Human Warrior (2/1)

Mardu Skullhunter enters the battlefield tapped.
Raid — When Mardu Skullhunter enters the battlefield, if you attacked this turn, target opponent discards a card.

1.3 /10
$0.05
Masked Blackguard

Masked Blackguard

Creature — Human Rogue (2/1)

Flash (You may cast this spell any time you could cast an instant.)
: Masked Blackguard gets +1/+1 until end of turn.

1.4 /10
$0.02
Miara Thorn of the Glade

Miara, Thorn of the Glade

Legendary Creature — Elf Scout (1/2)

Whenever Miara, Thorn of the Glade or another Elf you control dies, you may pay and 1 life. If you do, draw a card.
Partner (You can have two commanders if both have partner.)

8.3 /10
$0.08
Miasmic Mummy

Miasmic Mummy

Creature — Zombie Jackal (2/2)

When Miasmic Mummy enters the battlefield, each player discards a card.

6.3 /10
$0.06
Mindblade Render

Mindblade Render

Creature — Azra Warrior (1/3)

Whenever your opponents are dealt combat damage, if any of that damage was dealt by a Warrior, you draw a card and you lose 1 life.

8.5 /10
$0.37
Mintstrosity

Mintstrosity

Creature — Horror (3/1)

When Mintstrosity dies, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

5.3 /10
$0.04
Mire Shade

Mire Shade

Creature — Shade (1/1)

, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate only as a sorcery.

0.2 /10
$0.23
Mire Triton

Mire Triton

Creature — Zombie Merfolk (2/1)

Deathtouch
When Mire Triton enters the battlefield, mill two cards and you gain 2 life.

8.2 /10
$0.10
Miserys Shadow

Misery's Shadow

Creature — Shade (2/2)

If a creature an opponent controls would die, exile it instead.
: Misery's Shadow gets +1/+1 until end of turn.

5.9 /10
$0.22
Misshapen Fiend

Misshapen Fiend

Creature — Horror Mercenary (1/1)

Flying

2.1 /10
$0.16
Mold Folk

Mold Folk

Creature — Fungus Warrior (1/1)

Lifelink
Mold Harvest — , Sacrifice another creature or an artifact: Put a +1/+1 counter on Mold Folk.

5.4 /10
$0.04
Nakaya Shade

Nakaya Shade

Creature — Shade (1/1)

: Nakaya Shade gets +1/+1 until end of turn unless any player pays .

1.2 /10
$0.14
Nantuko Shade

Nantuko Shade

Creature — Insect Shade (2/1)

: Nantuko Shade gets +1/+1 until end of turn.

4 /10
$0.18
Nectar Faerie

Nectar Faerie

Creature — Faerie Wizard (1/1)

Flying
, : Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

4.3 /10
$0.36
Nether Shadow

Nether Shadow

Creature — Spirit (1/1)

Haste
At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.

3.8 /10
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Nezumi BoneReader

Nezumi Bone-Reader

Creature — Rat Shaman (1/1)

, Sacrifice a creature: Target player discards a card. Activate only as a sorcery.

6.2 /10
$0.28
Nezumi Cutthroat

Nezumi Cutthroat

Creature — Rat Warrior (2/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Nezumi Cutthroat can't block.

5.6 /10
$0.14
Nezumi Informant

Nezumi Informant

Creature — Rat Rogue (1/1)

When Nezumi Informant enters the battlefield, each opponent discards a card.

8 /10
$0.16
Nightscape Familiar

Nightscape Familiar

Creature — Zombie (1/1)

Blue spells and red spells you cast cost less to cast.
: Regenerate Nightscape Familiar.

9.6 /10
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