Creature — Human Knight (2/2)
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Creature — Phyrexian Goblin Zombie (2/1)
Haste
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Creature — Azra Warrior (2/2)
Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.)
Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn.
Creature — Vampire Assassin (3/1)
Lifelink
When Blood Operative enters the battlefield, you may exile target card from a graveyard.
Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand.
Creature — Orc Warrior (3/3)
, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.
Creature — Harpy (2/1)
Flying
When Blood-Toll Harpy enters the battlefield, each player loses 1 life.
Creature — Goblin Rogue (2/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
, Sacrifice Boggart Loggers: Destroy target Treefolk or Forest.
Creature — Vampire Rogue (2/2)
Flash
Whenever an opponent puts one or more counters on a creature they control, they put the same number and kind of counters on Bold Plagiarist.
Creature — Horror (1/1)
Flying
Threshold — As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it."
Creature — Zombie Dragon (4/3)
Flying
Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay . If you do, return Boneyard Scourge from your graveyard to the battlefield.
Creature — Human Cleric (2/1)
Whenever a Goblin deals combat damage to a player, that player discards a card.
Creature — Vampire Warlock (2/1)
When Callous Bloodmage enters the battlefield, choose one —
• Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
• You draw a card and you lose 1 life.
• Exile target player's graveyard.
Creature — Vampire (2/1)
When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ."
Creature — Snake Horse Mount (2/2)
Whenever Caustic Bronco attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value if Caustic Bronco isn't saddled. Otherwise, each opponent loses that much life.
Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature — Spirit (1/1)
: Regenerate Chilling Apparition.
Whenever Chilling Apparition deals combat damage to a player, that player discards a card.
Creature — Human Warlock (2/2)
When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have.
, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
Creature — Elemental Skeleton (1/1)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
: Regenerate Cinderbones.
Creature — Phyrexian Zombie (2/2)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Creature — Human Rogue (3/3)
, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
Creature — Spirit (2/1)
: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate only once each turn.
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