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Cards similar to Celestial Ancient (400)

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Stagecoach Security

Stagecoach Security

Creature — Human Soldier (4/5)

When Stagecoach Security enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

1.9 /10
$0.04
Student of Ojutai

Student of Ojutai

Creature — Human Monk (2/4)

Whenever you cast a noncreature spell, you gain 2 life.

5.4 /10
$0.04
Tazri Beacon of Unity

Tazri, Beacon of Unity

Legendary Creature — Human Warrior (4/6)

This spell costs less to cast for each creature in your party.
: Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

6.1 /10
$0.39
Teshar Ancestors Apostle

Teshar, Ancestor's Apostle

Legendary Creature — Bird Cleric (2/2)

Flying
Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)

9.5 /10
$0.11
Trap Digger

Trap Digger

Creature — Human Soldier (1/3)

, : Put a trap counter on target land you control.
Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.

0.4 /10
$0.21
Twilight Shepherd

Twilight Shepherd

Creature — Angel (5/5)

Flying, vigilance
When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

6.1 /10
$0.63
Voja Jaws of the Conclave

Voja, Jaws of the Conclave

Legendary Creature — Wolf (5/5)

Vigilance, trample, ward
Whenever Voja, Jaws of the Conclave attacks, put X +1/+1 counters on each creature you control, where X is the number of Elves you control. Draw a card for each Wolf you control.

7.6 /10
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Zephyrim

Zephyrim

Creature — Human Warrior (3/3)

Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Flying, vigilance
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

7 /10
$0.18
Abdel Adrian Gorions Ward

Abdel Adrian, Gorion's Ward

Legendary Creature — Human Warrior (4/4)

When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.
Choose a Background (You can have a Background as a second commander.)

8.9 /10
$0.05
Absolver Thrull

Absolver Thrull

Creature — Thrull Cleric (2/3)

Haunt (When this creature dies, exile it haunting target creature.)
When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.

1.9 /10
$0.12
Absolving Lammasu

Absolving Lammasu

Creature — Lammasu (4/3)

Flying
When Absolving Lammasu enters the battlefield, all suspected creatures are no longer suspected.
When Absolving Lammasu dies, you gain 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can't block.)

0.3 /10
$0.01
AcidSpewer Dragon

Acid-Spewer Dragon

Creature — Dragon (3/3)

Flying, deathtouch
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

3.8 /10
$0.14
Adarkar Valkyrie

Adarkar Valkyrie

Snow Creature — Angel (4/5)

Flying, vigilance
: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.

8 /10
$0.95
Aegis Angel

Aegis Angel

Creature — Angel (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)

7.9 /10
$0.38
Aerial Extortionist

Aerial Extortionist

Creature — Bird Soldier (4/3)

Flying
Whenever Aerial Extortionist enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.
Whenever another player casts a spell from anywhere other than their hand, draw a card.

8.8 /10
$0.32
Aether Inspector

Aether Inspector

Creature — Dwarf Artificer (2/3)

Vigilance
When Aether Inspector enters the battlefield, you get (two energy counters).
Whenever Aether Inspector attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.

3 /10
$0.02
Akroan Phalanx

Akroan Phalanx

Creature — Human Soldier (3/3)

Vigilance
: Creatures you control get +1/+0 until end of turn.

1.4 /10
$0.04
Alabaster Host Intercessor

Alabaster Host Intercessor

Creature — Phyrexian Samurai (3/4)

When Alabaster Host Intercessor enters the battlefield, exile target creature an opponent controls until Alabaster Host Intercessor leaves the battlefield.
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

5.3 /10
$0.03
Ampryn Tactician

Ampryn Tactician

Creature — Human Soldier (3/3)

When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn.

1.8 /10
$0.08
Ancestor Dragon

Ancestor Dragon

Creature — Dragon (5/6)

Flying
Whenever one or more creatures you control attack, you gain 1 life for each attacking creature.

4.5 /10
$1.43
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