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Cards similar to Celestial Archon (400)

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Celestial Crusader

Celestial Crusader

Creature — Spirit (2/2)

Flash
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Flying
Other white creatures get +1/+1.

5.9 /10
$0.08
Celestine the Living Saint

Celestine, the Living Saint

Legendary Creature — Human Warrior (3/4)

Flying, lifelink
Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.

9.1 /10
$4.14
Champions of Tyr

Champions of Tyr

Creature — Angel Knight (4/3)

Flying
Double team
When Champions of Tyr enters the battlefield, you get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with your choice of a +1/+1 counter, a flying counter, or a lifelink counter on it."

10 /10
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Chivalrous Chevalier

Chivalrous Chevalier

Artifact Creature — Cyborg Knight (3/3)

Flying
When Chivalrous Chevalier enters the battlefield, return a creature you control to its owner's hand unless you compliment an opponent.

10 /10
$0.06
Cloudchaser Eagle

Cloudchaser Eagle

Creature — Bird (2/2)

Flying
When Cloudchaser Eagle enters the battlefield, destroy target enchantment.

2.5 /10
$0.11
Coalition Skyknight

Coalition Skyknight

Creature — Human Knight (2/2)

Flying
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

2.5 /10
$0.03
Combat Calligrapher

Combat Calligrapher

Creature — Bird Cleric (3/3)

Flying
Inklings can't attack you or planeswalkers you control.
Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.

8.5 /10
$1.29
Commander Eesha

Commander Eesha

Legendary Creature — Bird Soldier (2/4)

Flying, protection from creatures

5.4 /10
$2.33
Commanders Authority

Commander's Authority

Enchantment — Aura

Enchant creature
Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token."

4.9 /10
$0.08
Conclave Equenaut

Conclave Equenaut

Creature — Human Soldier (3/3)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying

1.3 /10
$0.01
Court of Grace

Court of Grace

Enchantment

When Court of Grace enters the battlefield, you become the monarch.
At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

9.7 /10
$1.54
Crack in Time

Crack in Time

Enchantment

Vanishing 3 (This enchantment enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Crack in Time enters the battlefield and at the beginning of your precombat main phase, exile target creature an opponent controls until Crack in Time leaves the battlefield.

5.8 /10
$0.06
Crusading Knight

Crusading Knight

Creature — Human Knight (2/2)

Protection from black
Crusading Knight gets +1/+1 for each Swamp your opponents control.

3.3 /10
$1.08
Custodi Soulbinders

Custodi Soulbinders

Creature — Human Cleric (0/0)

Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
, Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying.

6.9 /10
$0.22
Custodi Squire

Custodi Squire

Creature — Spirit Cleric (3/3)

Flying
Will of the council — When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.

6.9 /10
$0.15
Dapper Shieldmate

Dapper Shieldmate

Creature — Human Soldier (2/2)

Dapper Shieldmate enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
As long as it's your turn, Dapper Shieldmate gets +2/+0.

2.4 /10
$0.02
Daraja Griffin

Daraja Griffin

Creature — Griffin (2/2)

Flying
Sacrifice Daraja Griffin: Destroy target black creature.

3.5 /10
$0.26
Dawnbreak Reclaimer

Dawnbreak Reclaimer

Creature — Angel (5/5)

Flying
At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control.

6.8 /10
$1.02
Dawnbringer Charioteers

Dawnbringer Charioteers

Creature — Human Soldier (2/4)

Flying, lifelink
Heroic — Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers.

3.5 /10
$0.13
Dawnfeather Eagle

Dawnfeather Eagle

Creature — Bird (3/3)

Flying
When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

2.4 /10
$0.03
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