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Cards similar to Clarion Ultimatum (400)

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Spelltwine

Spelltwine

Sorcery

Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.

8.2 /10
$0.24
Stolen Identity

Stolen Identity

Sorcery

Create a token that's a copy of target artifact or creature.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

8.9 /10
$0.29
Storm of Souls

Storm of Souls

Sorcery

Return all creature cards from your graveyard to the battlefield. Each of them is a 1/1 Spirit with flying in addition to its other types. Exile Storm of Souls.

8.3 /10
$0.70
Sublime Exhalation

Sublime Exhalation

Sorcery

Undaunted (This spell costs less to cast for each opponent.)
Destroy all creatures.

6.2 /10
$0.56
They Went This Way

They Went This Way

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

5.1 /10
$0.05
Valiant Endeavor

Valiant Endeavor

Sorcery

Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.

6.7 /10
$0.36
Death Mutation

Death Mutation

Sorcery

Destroy target nonblack creature. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.

4 /10
$0.30
Ringsight

Ringsight

Sorcery

The Ring tempts you. Search your library for a card that shares a color with a legendary creature you control, reveal it, put it into your hand, then shuffle.

9.2 /10
$0.18
Rise of Extus

Rise of Extus

Sorcery

Exile target creature. Exile up to one target instant or sorcery card from a graveyard.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

1.3 /10
$0.02
Rites of Reaping

Rites of Reaping

Sorcery

Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn.

0.7 /10
$0.03
Riveteers Confluence

Riveteers Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• You draw a card and you lose 1 life.
• Riveteers Confluence deals 1 damage to each creature and planeswalker you don't control.
• You may put a land card from your hand or graveyard onto the battlefield tapped.

6.3 /10
$0.22
Sangrite Surge

Sangrite Surge

Sorcery

Target creature gets +3/+3 and gains double strike until end of turn.

0.8 /10
$0.14
Vengeful Rebirth

Vengeful Rebirth

Sorcery

Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target.
Exile Vengeful Rebirth.

3.8 /10
$0.16
Invasion of Alara  Awaken the Maelstrom

Invasion of Alara // Awaken the Maelstrom

Battle — Siege // Sorcery

When Invasion of Alara enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order.

Awaken the Maelstrom

Awaken the Maelstrom is all colors.
Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.

6.9 /10
$0.24
All Is Dust

All Is Dust

Kindred Sorcery — Eldrazi

Each player sacrifices all permanents they control that are one or more colors.

9.6 /10
$4.75
Alpha Brawl

Alpha Brawl

Sorcery

Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.

4.6 /10
$0.27
Army of the Damned

Army of the Damned

Sorcery

Create thirteen tapped 2/2 black Zombie creature tokens.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

9.5 /10
$0.91
Belunas Gatekeeper  Entry Denied

Beluna's Gatekeeper // Entry Denied

Creature — Giant Soldier // Sorcery — Adventure (6/5)



Entry Denied

Return target creature you don't control with mana value 3 or less to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

5.1 /10
$0.01
Charnel Serenade

Charnel Serenade

Sorcery

Surveil 3, then return a creature card from your graveyard to the battlefield with a finality counter on it. Exile Charnel Serenade with three time counters on it.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

6.2 /10
$0.10
Choice of Damnations

Choice of Damnations

Sorcery — Arcane

Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.

6 /10
~$11
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