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Cards similar to Combat Celebrant (400)

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Khrn the Betrayer

Khârn the Betrayer

Legendary Creature — Astartes Berserker (5/1)

Berzerker — Khârn the Betrayer attacks or blocks each combat if able.
Sigil of Corruption — When you lose control of Khârn the Betrayer, draw two cards.
The Betrayer — If damage would be dealt to Khârn the Betrayer, prevent that damage and an opponent of your choice gains control of it.

8.3 /10
$0.47
Kird Chieftain

Kird Chieftain

Creature — Ape (3/3)

Kird Chieftain gets +1/+1 as long as you control a Forest.
: Target creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

6.4 /10
$0.24
Kolaghan Forerunners

Kolaghan Forerunners

Creature — Human Berserker (0/3)

Trample
Kolaghan Forerunners's power is equal to the number of creatures you control.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

3.6 /10
$0.06
Krenko Baron of Tin Street

Krenko, Baron of Tin Street

Legendary Creature — Goblin (3/3)

Haste
, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control.
Whenever an artifact is put into a graveyard from the battlefield, you may pay . If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn.

6.2 /10
$0.14
Kruin Outlaw  Terror of Kruin Pass

Kruin Outlaw // Terror of Kruin Pass

Creature — Human Rogue Werewolf // Creature — Werewolf (2/2)

First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.

Terror of Kruin Pass

Double strike
Werewolves you control have menace. (They can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.

7.3 /10
$1.11
Laurine the Diversion

Laurine, the Diversion

Legendary Creature — Human Rogue (3/3)

Partner with Kamber, the Plunderer (When this creature enters the battlefield, target player may put Kamber into their hand from their library, then shuffle.)
First strike
, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

6.9 /10
$0.08
Lavafume Invoker

Lavafume Invoker

Creature — Goblin Shaman (2/2)

: Creatures you control get +3/+0 until end of turn.

4.1 /10
$0.11
Loyal Apprentice

Loyal Apprentice

Creature — Human Artificer (2/1)

Haste
Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.

9.7 /10
$0.18
Magmatic Sprinter

Magmatic Sprinter

Creature — Phyrexian Warrior (3/2)

Haste
When Magmatic Sprinter enters the battlefield, put two oil counters on target artifact or creature you control.
At the beginning of your end step, return Magmatic Sprinter to its owner's hand unless you remove two oil counters from it.

4 /10
$0.01
Mrton Stromgald

Márton Stromgald

Legendary Creature — Human Knight (1/1)

Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald.
Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.

6.2 /10
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Midnight Arsonist

Midnight Arsonist

Creature — Vampire (3/2)

When Midnight Arsonist enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control.

6.8 /10
$0.11
Mogg Toady

Mogg Toady

Creature — Goblin (2/2)

Mogg Toady can't attack unless you control more creatures than defending player.
Mogg Toady can't block unless you control more creatures than attacking player.

0.3 /10
$0.08
Moonveil Regent

Moonveil Regent

Creature — Dragon (4/4)

Flying
Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors.
When Moonveil Regent dies, it deals X damage to any target, where X is the number of colors among permanents you control.

6 /10
$0.38
Mudbrawler Cohort

Mudbrawler Cohort

Creature — Goblin Warrior (1/1)

Haste
Mudbrawler Cohort gets +1/+1 as long as you control another red creature.

1.7 /10
$0.20
Ogre Errant

Ogre Errant

Creature — Ogre Knight (3/4)

Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.)

1.6 /10
$0.01
Orthion Hero of Lavabrink

Orthion, Hero of Lavabrink

Legendary Creature — Human Soldier (3/3)

, : Create a token that's a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
, : Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.

9.1 /10
$2.55
Prickly Pair

Prickly Pair

Creature — Plant Mercenary (2/2)

When Prickly Pair enters the battlefield, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

3.5 /10
$0.02
Quicksmith Rebel

Quicksmith Rebel

Creature — Human Artificer (3/2)

When Quicksmith Rebel enters the battlefield, target artifact you control gains ": This artifact deals 2 damage to any target" for as long as you control Quicksmith Rebel.

2 /10
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Raging Battle Mouse

Raging Battle Mouse

Creature — Mouse (2/1)

The second spell you cast each turn costs less to cast.
Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn.

3.9 /10
$0.13
Reckless Stormseeker  StormCharged Slasher

Reckless Stormseeker // Storm-Charged Slasher

Creature — Human Werewolf // Creature — Werewolf (2/3)

At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Storm-Charged Slasher

At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

7.7 /10
$1.15
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