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Cards similar to Controlled Instincts (400)

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Astral Wingspan

Astral Wingspan

Enchantment — Aura

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Enchant creature
When Astral Wingspan enters the battlefield, draw a card.
Enchanted creature gets +2/+2 and has flying.

5.1 /10
$0.02
Audacity

Audacity

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Audacity is put into a graveyard from the battlefield, draw a card.

8.5 /10
$0.45
Auramancers Guise

Auramancer's Guise

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.

7.4 /10
$1.12
Awakened Awareness

Awakened Awareness

Enchantment — Aura

Enchant artifact or creature
When Awakened Awareness enters the battlefield, put X +1/+1 counters on enchanted permanent.
As long as enchanted permanent is a creature, it has base power and toughness 1/1.

3.6 /10
$0.04
Back from the Brink

Back from the Brink

Enchantment

Exile a creature card from your graveyard and pay its mana cost: Create a token that's a copy of that card. Activate only as a sorcery.

4.2 /10
$0.21
Barbarian Class

Barbarian Class

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
: Level 2
Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.
: Level 3
Creatures you control have haste.

8.8 /10
$0.23
Behold the Unspeakable  Vision of the Unspeakable

Behold the Unspeakable // Vision of the Unspeakable

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Creatures you don't control get -2/-0 until your next turn.
II — If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Vision of the Unspeakable

Flying, trample
Vision of the Unspeakable gets +1/+1 for each card in your hand.

7.1 /10
$0.02
Bequeathal

Bequeathal

Enchantment — Aura

Enchant creature
When enchanted creature dies, you draw two cards.

6.5 /10
$0.68
Binding Grasp

Binding Grasp

Enchantment — Aura

Enchant creature
At the beginning of your upkeep, sacrifice Binding Grasp unless you pay .
You control enchanted creature.
Enchanted creature gets +0/+1.

1.7 /10
--
Biting Tether

Biting Tether

Enchantment — Aura

Enchant creature
You control enchanted creature.
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.

2 /10
$0.19
Black Scarab

Black Scarab

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked by black creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.

2.6 /10
$0.21
Bloodshed Fever

Bloodshed Fever

Enchantment — Aura

Enchant creature
Enchanted creature attacks each combat if able.

1.7 /10
$0.11
Blue Scarab

Blue Scarab

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked by blue creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.

2.5 /10
$0.25
Breath of the Sleepless

Breath of the Sleepless

Enchantment

You may cast Spirit spells as though they had flash.
Whenever you cast a creature spell during an opponent's turn, tap up to one target creature.

6.7 /10
$0.08
Briar Shield

Briar Shield

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1.
Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.

4.1 /10
$0.19
Buoyancy

Buoyancy

Enchantment — Aura

Flash
Enchant creature
Enchanted creature has flying.

0.9 /10
$0.11
Burden of Guilt

Burden of Guilt

Enchantment — Aura

Enchant creature
: Tap enchanted creature.

3.1 /10
$0.05
Burden of Proof

Burden of Proof

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Detective you control. Otherwise, it has base power and toughness 1/1 and can't block Detectives.

2.2 /10
$0.01
Burrowing

Burrowing

Enchantment — Aura

Enchant creature
Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

2.7 /10
~$36
Call to the Kindred

Call to the Kindred

Enchantment — Aura

Enchant creature
At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.

7.3 /10
$0.71
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