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Cards similar to Decree of Annihilation (400)

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Jagged Lightning

Jagged Lightning

Sorcery

Jagged Lightning deals 3 damage to each of two target creatures.

0.7 /10
$0.20
Jeskas Will

Jeska's Will

Sorcery

Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.

10 /10
~$17
Joust

Joust

Sorcery

Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

3.4 /10
$0.05
Kaboom

Kaboom!

Sorcery

Choose any number of target players or planeswalkers. For each of them, reveal cards from the top of your library until you reveal a nonland card, Kaboom! deals damage equal to that card's mana value to that player or planeswalker, then you put the revealed cards on the bottom of your library in any order.

3.6 /10
$0.30
Kaleidoscorch

Kaleidoscorch

Sorcery

Converge — Kaleidoscorch deals X damage to any target, where X is the number of colors of mana spent to cast this spell.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

1.3 /10
$0.04
Light Up the Night

Light Up the Night

Sorcery

Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker.
Flashback—, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5.2 /10
$0.12
Light Up the Stage

Light Up the Stage

Sorcery

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

9.6 /10
$0.23
Lose Calm

Lose Calm

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

3.6 /10
$0.03
Magmatic Chasm

Magmatic Chasm

Sorcery

Creatures without flying can't block this turn.

4.2 /10
$0.04
Malevolent Whispers

Malevolent Whispers

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.5 /10
$0.06
Mark for Death

Mark for Death

Sorcery

Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.

2.1 /10
$0.07
Markov Retribution

Markov Retribution

Sorcery

Choose one or both —
• Creatures you control get +1/+0 until end of turn.
• Target Vampire you control deals damage equal to its power to another target creature.

3.8 /10
$0.02
Mass Mutiny

Mass Mutiny

Sorcery

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

7.9 /10
$0.51
Maximize Velocity

Maximize Velocity

Sorcery

Target creature gets +1/+1 and gains haste until end of turn.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

5 /10
$0.03
Mephits Enthusiasm

Mephit's Enthusiasm

Sorcery

Mephit's Enthusiasm deals 4 damage to target creature or planeswalker. If excess damage was dealt this way, note that excess damage, then you get a one-time boon with "When you cast a creature spell, it perpetually gets +X/+0, where X is the noted number."

10 /10
--
Meteor Swarm

Meteor Swarm

Sorcery

Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.

6.4 /10
$0.12
Mizzixs Mastery

Mizzix's Mastery

Sorcery

Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

9.6 /10
$1.90
Mnemonic Deluge

Mnemonic Deluge

Sorcery

Exile target instant or sorcery card from a graveyard. Copy that card three times. You may cast the copies without paying their mana costs. Exile Mnemonic Deluge.

9 /10
$4.81
Mob Justice

Mob Justice

Sorcery

Mob Justice deals damage to target player or planeswalker equal to the number of creatures you control.

7.1 /10
$0.59
Mythos of Vadrok

Mythos of Vadrok

Sorcery

Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated.

3.1 /10
$0.09
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