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Cards similar to Destructive Revelry (400)

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Puncturing Light

Puncturing Light

Instant

Destroy target attacking or blocking creature with power 3 or less.

1.6 /10
$0.05
Reprisal

Reprisal

Instant

Destroy target creature with power 4 or greater. It can't be regenerated.

4 /10
$0.10
Rush of Vitality

Rush of Vitality

Instant

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

6.7 /10
--
Shoot the Sheriff

Shoot the Sheriff

Instant

Destroy target non-outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Everyone else is fair game.)

6.3 /10
$0.11
Smother

Smother

Instant

Destroy target creature with mana value 3 or less. It can't be regenerated.

3 /10
$0.31
Soul Rend

Soul Rend

Instant

Destroy target creature if it's white. A creature destroyed this way can't be regenerated.
Draw a card at the beginning of the next turn's upkeep.

1 /10
$0.34
Surge of Righteousness

Surge of Righteousness

Instant

Destroy target black or red creature that's attacking or blocking. You gain 2 life.

0.7 /10
$0.08
Swift Response

Swift Response

Instant

Destroy target tapped creature.

5.4 /10
$0.04
Terashis Verdict

Terashi's Verdict

Instant — Arcane

Destroy target attacking creature with power 3 or less.

1.7 /10
$0.22
Ultimate Price

Ultimate Price

Instant

Destroy target monocolored creature.

6 /10
$0.08
Victim of Night

Victim of Night

Instant

Destroy target non-Vampire, non-Werewolf, non-Zombie creature.

7.6 /10
$0.16
Winnow

Winnow

Instant

Destroy target nonland permanent if another permanent with the same name is on the battlefield.
Draw a card.

0.9 /10
$0.22
Arcane Infusion

Arcane Infusion

Instant

Look at the top four cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6.2 /10
$0.06
Biomass Mutation

Biomass Mutation

Instant

Creatures you control have base power and toughness X/X until end of turn.

8.2 /10
$0.11
Eladamris Call

Eladamri's Call

Instant

Search your library for a creature card, reveal that card, put it into your hand, then shuffle.

9.8 /10
~$11
Grisly Salvage

Grisly Salvage

Instant

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

9.4 /10
$0.21
Growth Spiral

Growth Spiral

Instant

Draw a card. You may put a land card from your hand onto the battlefield.

9.9 /10
$0.27
Inventory Management

Inventory Management

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
For each Aura and Equipment you control, you may attach it to a creature you control.

7 /10
$0.85
Planar Genesis

Planar Genesis

Instant

Look at the top four cards of your library. You may put a land card from among them onto the battlefield tapped. If you don't, put a card from among them into your hand. Put the rest on the bottom of your library in a random order.

3 /10
$0.45
Tend the Pests

Tend the Pests

Instant

As an additional cost to cast this spell, sacrifice a creature.
Create X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life," where X is the sacrificed creature's power.

8.3 /10
$0.19
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