Artifact
Flash
As Instruments of War enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Artifact — Bobblehead
: Add one mana of any color.
, : Draw X cards, where X is the number of Bobbleheads you control.
Legendary Creature — Elemental (2/4)
When Jyoti, Moag Ancient enters the battlefield, create a 1/1 green Forest Dryad land creature token for each time you've cast your commander from the command zone this game. (They're affected by summoning sickness.)
At the beginning of each combat, land creatures you control get +X/+X until end of turn, where X is Jyoti's power.
Artifact
, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's mana value.
Artifact
Arcane spells you cast cost less to cast.
Spirit creatures you control get +1/+1.
Artifact — Equipment
Indestructible
Equipped creature gets +3/+3 and has vigilance and ", Sacrifice this creature: Add three mana of any one color."
Equip
Artifact — Bobblehead
: Add one mana of any color.
, : Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.
Artifact — Vehicle
Haste
When Marauding Dreadship enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact
Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard.
, : Create a token that's a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step.
Artifact
: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
Artifact
The "legend rule" doesn't apply to permanents you control.
Each legendary creature you control gets +1/+1.
Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature.
Artifact
: Mizzium Transreliquat becomes a copy of target artifact until end of turn.
: Mizzium Transreliquat becomes a copy of target artifact, except it has this ability.
Artifact Creature — Myr (1/1)
: Target land becomes an artifact in addition to its other types until end of turn.
Artifact — Equipment
Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life." (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent.)
Equip
Artifact Creature — Zombie (3/1)
, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn.
Artifact — Contraption
Whenever you crank Oaken Power Suit, target creature gets +X/+X until end of turn, where X is the greatest power among creatures you control.
Kindred Artifact — Warrior Equipment
Equipped creature gets +2/+1 and has haste.
Whenever a Warrior creature enters the battlefield, you may attach Obsidian Battle-Axe to it.
Equip
Artifact
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
: Add .
, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate only if you have the city's blessing.
Artifact Creature — Golem (2/3)
: Patagia Golem gains flying until end of turn.
Artifact — Bobblehead
: Add one mana of any color.
, : Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
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