Creature — Dog Archer (4/1)
Ainok Artillerist has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.)
Creature — Dog Shaman (2/1)
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.
Creature — Plant Warlock (3/2)
Trample
When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature — Treefolk Warrior (3/3)
When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token.
Creature — Dragon Barbarian (0/0)
Ambitious Dragonborn enters the battlefield with X +1/+1 counters on it, where X is the greatest power among creatures you control and creature cards in your graveyard.
Creature — Human (2/1)
An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.
Creature — Human Wizard (2/2)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Ana Battlemage enters the battlefield, if it was kicked with its kicker, target player discards three cards.
When Ana Battlemage enters the battlefield, if it was kicked with its kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.
Legendary Creature — Wolf Beast (4/4)
As long as it's your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.)
Partner (You can have two commanders if both have partner.)
Creature — Human Rogue (2/2)
Antique Collector can't be blocked by creatures with power 2 or less.
When Antique Collector enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate."
Creature — Frog Beast (2/2)
Threshold — Anurid Barkripper gets +2/+2 as long as seven or more cards are in your graveyard.
Creature — Frog Beast (1/4)
Reach (This creature can block creatures with flying.)
: Anurid Swarmsnapper can block an additional creature this turn.
Creature — Human Archer (1/4)
Reach
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Creature — Snake Archer (5/2)
Defender
Reach (This creature can block creatures with flying.)
Creature — Elf Artificer Druid (2/3)
Landfall — Whenever a land enters the battlefield under your control, you get (an energy counter).
Pay eight : Create a 6/6 colorless Beast artifact creature token.
Creature — Human Druid (0/1)
Shroud (This creature can't be the target of spells or abilities.)
Whenever you cast an enchantment spell, draw a card.
Creature — Faerie (2/1)
Argothian Pixies can't be blocked by artifact creatures.
Prevent all damage that would be dealt to Argothian Pixies by artifact creatures.
Creature — Faerie (2/2)
Argothian Sprite can't be blocked by artifact creatures.
: Put two +1/+1 counters on Argothian Sprite.
Creature — Wolf (3/2)
Arlinn's Wolf can't be blocked by creatures with power 2 or less.
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