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Cards similar to Enter the Infinite (400)

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Hands of Binding

Hands of Binding

Sorcery

Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

5.6 /10
$0.15
Hit the Mother Lode

Hit the Mother Lode

Sorcery

Discover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference. (To discover 10, exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

8.7 /10
$0.34
Hour of Eternity

Hour of Eternity

Sorcery

Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.

5.8 /10
$0.08
Into the Fae Court

Into the Fae Court

Sorcery

Draw three cards. Create a 1/1 blue Faerie creature token with flying and "This creature can block only creatures with flying."

4.5 /10
$0.02
Into the Fire

Into the Fire

Sorcery

Choose one —
• Into the Fire deals 2 damage to each creature, planeswalker, and battle.
• Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.

8.1 /10
$0.15
Into the Time Vortex

Into the Time Vortex

Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

7.2 /10
$0.95
Jaces Triumph

Jace's Triumph

Sorcery

Draw two cards. If you control a Jace planeswalker, draw three cards instead.

4.6 /10
$0.09
Jailbreak Scheme

Jailbreak Scheme

Sorcery

Spree (Choose one or more additional costs.)
+ — Put a +1/+1 counter on target creature. It can't be blocked this turn.
+ — Target artifact or creature's owner puts it on the top or bottom of their library.

3.4 /10
$0.02
Johanns Stopgap

Johann's Stopgap

Sorcery

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
This spell costs less to cast if it's bargained.
Return target nonland permanent to its owner's hand. Draw a card.

3.3 /10
$0.01
Kaboom

Kaboom!

Sorcery

Choose any number of target players or planeswalkers. For each of them, reveal cards from the top of your library until you reveal a nonland card, Kaboom! deals damage equal to that card's mana value to that player or planeswalker, then you put the revealed cards on the bottom of your library in any order.

3.6 /10
$0.29
Knowledge Exploitation

Knowledge Exploitation

Kindred Sorcery — Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles.

7 /10
$5.20
Last Thoughts

Last Thoughts

Sorcery

Draw a card.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

4.4 /10
$0.05
Maddening Cacophony

Maddening Cacophony

Sorcery

Kicker
Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.

9.5 /10
$5.12
Make Your Own Luck

Make Your Own Luck

Sorcery

Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.)

5.8 /10
$0.07
Mentors Guidance

Mentor's Guidance

Sorcery

When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard.
Scry 1, then draw a card.

5.6 /10
$0.06
Mercurial Transformation

Mercurial Transformation

Sorcery — Lesson

Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.

3.9 /10
$0.04
Mimeofacture

Mimeofacture

Sorcery

Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles.

1.4 /10
$0.29
Mind Spring

Mind Spring

Sorcery

Draw X cards.

8.6 /10
$0.42
Mindculling

Mindculling

Sorcery

You draw two cards and target opponent discards two cards.

1 /10
$0.11
Minds Aglow

Minds Aglow

Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.

8.7 /10
$0.51
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