← Edit search Random card

Cards similar to Fatal Blow (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22
Decommission

Decommission

Instant

Destroy target artifact or enchantment.
Revolt — If a permanent you controlled left the battlefield this turn, you gain 3 life.

2.7 /10
$0.02
Deepfathom Skulker

Deepfathom Skulker

Creature — Eldrazi (4/4)

Devoid (This card has no color.)
Whenever a creature you control deals combat damage to a player, you may draw a card.
: Target creature can't be blocked this turn. ( represents colorless mana.)

8 /10
$0.17
Deftblade Elite

Deftblade Elite

Creature — Human Soldier (1/1)

Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.

3.5 /10
$0.26
Delirium

Delirium

Instant

Cast this spell only during an opponent's turn.
Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.

5.8 /10
$0.90
Devastate

Devastate

Sorcery

Destroy target land. Devastate deals 1 damage to each creature and each player.

1.8 /10
$0.23
Djerus Resolve

Djeru's Resolve

Instant

Untap target creature. Prevent all damage that would be dealt to it this turn.
Cycling (, Discard this card: Draw a card.)

5.5 /10
$0.03
Dokuchi Silencer

Dokuchi Silencer

Creature — Human Ninja (2/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Dokuchi Silencer deals combat damage to a player, you may discard a creature card. When you do, destroy target creature or planeswalker that player controls.

8 /10
$0.11
Dreadmaws Ire

Dreadmaw's Ire

Instant

Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."

7.5 /10
$0.15
Duskhunter Bat

Duskhunter Bat

Creature — Bat (1/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)
Flying

3.7 /10
$0.11
Earwig Squad

Earwig Squad

Creature — Goblin Rogue (5/3)

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
When Earwig Squad enters, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles.

4.5 /10
$0.79
Ebony Horse

Ebony Horse

Artifact

, : Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

2.5 /10
--
Eiganjo Castle

Eiganjo Castle

Legendary Land

: Add .
, : Prevent the next 2 damage that would be dealt to target legendary creature this turn.

8.7 /10
~$14
Elvish Healer

Elvish Healer

Creature — Elf Cleric (1/2)

: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead.

0.3 /10
$0.09
Elvish Scout

Elvish Scout

Creature — Elf Scout (1/1)

, : Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.

2.4 /10
$0.23
Ember Gale

Ember Gale

Sorcery

Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.

1.3 /10
$0.19
Encircling Fissure

Encircling Fissure

Instant

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.
Awaken 2— (If you cast this spell for , also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

3.6 /10
$0.05
Endbringer

Endbringer

Creature — Eldrazi (5/5)

Untap Endbringer during each other player's untap step.
: Endbringer deals 1 damage to any target.
, : Target creature can't attack or block this turn.
, : Draw a card.

9.4 /10
$0.29
Energy Arc

Energy Arc

Instant

Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.

5.1 /10
$1.18
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22

© 2024 MTG Assist • whatgameshouldiplaynext.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.