Instant
As an additional cost to cast this spell, sacrifice a creature.
Add X mana in any combination of and/or , where X is the sacrificed creature's mana value.
Sorcery
Creatures you control gain haste until end of turn. (They can attack and even if they just came under your control.)
Sorcery
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Sorcery
Choose three. You may choose the same mode more than once.
• Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step.
• Exile target artifact or enchantment.
• Creatures target player controls get +1/+1 and gain first strike until end of turn.
Sorcery
Return target black creature card from your graveyard to your hand.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Sorcery
Create two 1/1 white Clown Robot artifact creature tokens, then roll a six-sided die. If the result is equal to or less than the number of Robots you control, create a 1/1 white Clown Robot artifact creature token.
Instant
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Sorcery
Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Draw a card.
Sorcery
Crater's Claws deals X damage to any target.
Ferocious — Crater's Claws deals X plus 2 damage instead if you control a creature with power 4 or greater.
Instant
As an additional cost to cast this spell, sacrifice a creature.
Add .
Sorcery
Destroy all creatures.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Draw two cards, then discard two cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color.
Draw a card.
Instant
As an additional cost to cast this spell, discard X cards.
Firestorm deals X damage to each of X targets.
Creature — Human Berserker // Sorcery — Adventure (1/2)
Whenever Flaxen Intruder deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment.
Welcome Home
Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.)
Sorcery
Exile target nontoken permanent, then return it to the battlefield under its owner's control.
Sorcery
Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.
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