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Cards similar to Geist Trappers (400)

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Cavalier of Thorns

Cavalier of Thorns

Creature — Elemental Knight (5/6)

Reach
When Cavalier of Thorns enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard.
When Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library.

7.1 /10
$1.24
Cazur Ruthless Stalker

Cazur, Ruthless Stalker

Legendary Creature — Human Warrior (3/3)

Partner with Ukkima, Stalking Shadow (When this creature enters the battlefield, target player may put Ukkima into their hand from their library, then shuffle.)
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.

7.6 /10
$0.15
Challenger Troll

Challenger Troll

Creature — Troll (6/5)

Each creature you control with power 4 or greater can't be blocked by more than one creature.

6.3 /10
$0.08
Changeling Titan

Changeling Titan

Creature — Shapeshifter (7/7)

Changeling (This card is every creature type.)
Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

6.2 /10
$0.82
Conclave SledgeCaptain

Conclave Sledge-Captain

Creature — Elephant Soldier (4/4)

Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.)
Trample
Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it.

8 /10
$0.89
Consuming Blob

Consuming Blob

Creature — Ooze (0/0)

Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1.
At the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1."

6.8 /10
$0.44
Contaminant Grafter

Contaminant Grafter

Creature — Phyrexian Druid (5/5)

Trample, toxic 1
Whenever one or more creatures you control deal combat damage to one or more players, proliferate.
Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.

9.1 /10
$3.80
Converter Beast

Converter Beast

Creature — Phyrexian Beast (0/1)

When Converter Beast enters the battlefield, incubate 5. (Create an Incubator token with five +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

5 /10
$0.02
Crested Herdcaller

Crested Herdcaller

Creature — Dinosaur (3/3)

Trample
When Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample.

5.3 /10
$0.16
Crowned Ceratok

Crowned Ceratok

Creature — Rhino (4/3)

Trample
Each creature you control with a +1/+1 counter on it has trample.

5.4 /10
$0.05
Culvert Ambusher

Culvert Ambusher

Creature — Wurm Horror (4/5)

When Culvert Ambusher enters the battlefield or is turned face up, target creature blocks this turn if able.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)

2.6 /10
$0.01
Deep Forest Hermit

Deep Forest Hermit

Creature — Elf Druid (1/1)

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrels you control get +1/+1.

8.6 /10
$1.94
Deeproot Historian

Deeproot Historian

Creature — Merfolk Druid (3/3)

Merfolk and Druid cards in your graveyard have retrace. (You may cast cards with retrace from your graveyard by discarding a land card in addition to paying their other costs.)

7.4 /10
$0.27
Deranged Hermit

Deranged Hermit

Creature — Elf (1/1)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrel creatures get +1/+1.

6.6 /10
~$51
Donna Noble

Donna Noble

Legendary Creature — Human (2/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
Whenever Donna or a creature it's paired with is dealt damage, Donna deals that much damage to target opponent.
Doctor's companion (You can have two commanders if the other is the Doctor.)

5.9 /10
$0.81
Drumhunter

Drumhunter

Creature — Human Druid Warrior (2/2)

At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.
: Add .

7.8 /10
$0.27
Earthshaker Giant

Earthshaker Giant

Creature — Giant Druid (6/6)

Trample
When Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn.

5.4 /10
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Elder Gargaroth

Elder Gargaroth

Creature — Beast (6/6)

Vigilance, reach, trample
Whenever Elder Gargaroth attacks or blocks, choose one —
• Create a 3/3 green Beast creature token.
• You gain 3 life.
• Draw a card.

9.2 /10
~$16
Elegant Entourage

Elegant Entourage

Creature — Elf Druid (4/4)

Alliance — Whenever another creature enters the battlefield under your control, target creature other than Elegant Entourage gets +1/+1 and gains trample until end of turn.

4.5 /10
$0.03
Elturgard Ranger

Elturgard Ranger

Creature — Human Elf Ranger (4/1)

Reach
When Elturgard Ranger enters the battlefield, create a 2/2 green Wolf creature token.

3.7 /10
$0.02
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