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Cards similar to Gurzigost (400)

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The Scarab God

The Scarab God

Legendary Creature — God (5/5)

At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

9.3 /10
~$11
Titania Natures Force

Titania, Nature's Force

Legendary Creature — Elemental (6/6)

You may play Forests from your graveyard.
Whenever a Forest enters the battlefield under your control, create a 5/3 green Elemental creature token.
Whenever an Elemental you control dies, you may mill three cards.

8.5 /10
~$12
Titania Voice of Gaea

Titania, Voice of Gaea

Legendary Creature — Elemental (3/4)

Reach
Whenever one or more land cards are put into your graveyard from anywhere, you gain 2 life.
At the beginning of your upkeep, if there are four or more land cards in your graveyard and you both own and control Titania, Voice of Gaea and a land named Argoth, Sanctum of Nature, exile them, then meld them into Titania, Gaea Incarnate.

8.9 /10
$8.47
TownRazer Tyrant

Town-Razer Tyrant

Creature — Dragon (4/4)

Flying
When Town-Razer Tyrant enters the battlefield, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your upkeep, this permanent deals 2 damage to you unless you sacrifice it."

10 /10
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Transplant Theorist

Transplant Theorist

Artifact Creature — Phyrexian Artificer (2/4)

Whenever Transplant Theorist or another artifact enters the battlefield under your control, you may draw a card. If you do, discard a card.
: Put target card from your graveyard on the bottom of your library.

7.3 /10
$0.06
Ulvenwald Mystics  Ulvenwald Primordials

Ulvenwald Mystics // Ulvenwald Primordials

Creature — Human Shaman Werewolf // Creature — Werewolf (3/3)

At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics.

Ulvenwald Primordials

: Regenerate Ulvenwald Primordials.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials.

2.1 /10
$0.03
Unstoppable Ash

Unstoppable Ash

Creature — Treefolk Warrior (5/5)

Trample
Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.

6.2 /10
$1.36
Urabrask Heretic Praetor

Urabrask, Heretic Praetor

Legendary Creature — Phyrexian Praetor (4/4)

Haste
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.

9.2 /10
$1.97
Veiling Oddity

Veiling Oddity

Creature — Illusion (2/3)

Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
When the last time counter is removed from Veiling Oddity while it's exiled, creatures can't be blocked this turn.

3.5 /10
$0.10
Verdant Eidolon

Verdant Eidolon

Creature — Spirit (2/2)

, Sacrifice Verdant Eidolon: Add three mana of any one color.
Whenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand.

3.3 /10
$0.13
Wandering Graybeard

Wandering Graybeard

Creature — Giant Wizard (4/4)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life.

2 /10
$0.27
Waning Wurm

Waning Wurm

Creature — Zombie Wurm (7/6)

Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

2.7 /10
$0.20
Waterspout Weavers

Waterspout Weavers

Creature — Merfolk Wizard (3/3)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn.

2.5 /10
$0.26
Wayward Angel

Wayward Angel

Creature — Angel Horror (4/4)

Flying, vigilance
Threshold — As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."

0.6 /10
$0.57
Wildfire Devils

Wildfire Devils

Creature — Devil (4/2)

When Wildfire Devils enters the battlefield and at the beginning of your upkeep, choose a player at random. That player exiles an instant or sorcery card from their graveyard. Copy that card. You may cast the copy without paying its mana cost.

8.4 /10
$0.27
Winnower Patrol

Winnower Patrol

Creature — Elf Warrior (3/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.

1.9 /10
$0.10
WolfSkull Shaman

Wolf-Skull Shaman

Creature — Elf Shaman (2/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, create a 2/2 green Wolf creature token.

6.3 /10
$2.23
Wolverine Riders

Wolverine Riders

Creature — Elf Warrior (4/4)

At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token.
Whenever another Elf enters the battlefield under your control, you gain life equal to its toughness.

9.2 /10
$5.68
Workshop Warchief

Workshop Warchief

Creature — Rhino Warrior (5/3)

Trample
When Workshop Warchief enters the battlefield, you gain 3 life.
When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

5.9 /10
$0.09
World Shaper

World Shaper

Creature — Merfolk Shaman (3/3)

Whenever World Shaper attacks, you may mill three cards.
When World Shaper dies, return all land cards from your graveyard to the battlefield tapped.

9.6 /10
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