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Cards similar to High Tide (400)

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Coordinated Assault

Coordinated Assault

Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn.

3.5 /10
$0.07
Crimson Wisps

Crimson Wisps

Instant

Target creature becomes red and gains haste until end of turn.
Draw a card.

9.1 /10
$6.00
Crossbow Ambush

Crossbow Ambush

Instant

Creatures you control gain reach until end of turn. (They can block creatures with flying.)

1.9 /10
$0.16
Crypsis

Crypsis

Instant

Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.

4.7 /10
$0.04
Crystal Spray

Crystal Spray

Instant

Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Draw a card.

4.1 /10
~$12
Dance of the Skywise

Dance of the Skywise

Instant

Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.

1.6 /10
$0.17
Daring Escape

Daring Escape

Instant

Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.

4.3 /10
$0.03
Darkblast

Darkblast

Instant

Target creature gets -1/-1 until end of turn.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

6.8 /10
$0.43
Death Wind

Death Wind

Instant

Target creature gets -X/-X until end of turn.

5.2 /10
$0.07
Defiant Strike

Defiant Strike

Instant

Target creature gets +1/+0 until end of turn.
Draw a card.

8.4 /10
$0.03
Disfigure

Disfigure

Instant

Target creature gets -2/-2 until end of turn.

5.1 /10
$0.08
Disorient

Disorient

Instant

Target creature gets -7/-0 until end of turn.

0.2 /10
$0.01
Dont Blink

Don't Blink

Instant

Until end of turn, if one or more creatures would enter the battlefield from exile or after being cast from exile, their owners shuffle them into their libraries instead.
Cycling (, Discard this card: Draw a card.)

3.8 /10
$0.07
Dreadful as the Storm

Dreadful as the Storm

Instant

Target creature has base power and toughness 5/5 until end of turn. The Ring tempts you.

5.1 /10
$0.02
Dwarven Song

Dwarven Song

Instant

One or more target creatures become red until end of turn.

1.1 /10
$2.76
Ebony Charm

Ebony Charm

Instant

Choose one —
• Target opponent loses 1 life and you gain 1 life.
• Exile up to three target cards from a single graveyard.
• Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

4.6 /10
$0.21
Eldritch Immunity

Eldritch Immunity

Kindred Instant — Eldrazi

Target creature you control gains protection from each color until end of turn.
Overload

5.2 /10
$2.39
Eliminate the Impossible

Eliminate the Impossible

Instant

Investigate. Creatures your opponents control get -2/-0 until end of turn. If any of them are suspected, they're no longer suspected. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

2.2 /10
$0.01
Emerald Charm

Emerald Charm

Instant

Choose one —
• Untap target permanent.
• Destroy target non-Aura enchantment.
• Target creature loses flying until end of turn.

7.2 /10
$0.25
Enrage

Enrage

Instant

Target creature gets +X/+0 until end of turn.

4.3 /10
$0.15
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