Instant
Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.
Instant — Arcane
If you control a Forest, each blocked creature gets +2/+2 until end of turn.
Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant
Choose one —
• Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.
• Target attacking creature gets +2/+2 and gains trample until end of turn.
Instant
Target creature gets +2/+2 until end of turn. Untap that creature.
Instant
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand.
Instant
For each token you control, create a token that's a copy of that permanent.
Instant
Cast this spell only during your turn.
Take an extra turn after this one if an opponent cast a blue spell this turn.
Instant
Prevent all combat damage X target creatures would deal this turn.
Instant
Choose target creature. If it's attacking, it can't be blocked this turn. If it's blocking, prevent all combat damage that would be dealt this combat by it and each creature it's blocking.
Instant
You and target opponent arm-wrestle. If you win, create a 3/3 green Ape creature token.
Instant
Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card.
Instant
Search your library for a basic land card, reveal that card, put it into your hand, then shuffle.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Untap target creature. It gets +1/+4 and gains reach until end of turn.
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.)
Instant
Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its mana value.
Instant
Mill four cards, then return a creature card and a land card from your graveyard to your hand.
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