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Cards similar to Mardu Strike Leader (400)

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Bloodcrazed Hoplite

Bloodcrazed Hoplite

Creature — Human Soldier (2/1)

Heroic — Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.
Whenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.

1.7 /10
$0.05
Bloodsky Berserker

Bloodsky Berserker

Creature — Human Berserker (1/1)

Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. (It can't be blocked except by two or more creatures.)

3.3 /10
$0.04
Bold Plagiarist

Bold Plagiarist

Creature — Vampire Rogue (2/2)

Flash
Whenever an opponent puts one or more counters on a creature they control, they put the same number and kind of counters on Bold Plagiarist.

6 /10
$0.37
Bone Shredder

Bone Shredder

Creature — Phyrexian Minion (1/1)

Flying
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature.

7.8 /10
$0.07
Bounty Hunter

Bounty Hunter

Creature — Human Archer Minion (2/2)

: Put a bounty counter on target nonblack creature.
: Destroy target creature with a bounty counter on it.

5.3 /10
$3.05
Cabal Executioner

Cabal Executioner

Creature — Human Cleric (2/2)

Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

2.6 /10
$0.22
Cadaverous Knight

Cadaverous Knight

Creature — Zombie Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Regenerate Cadaverous Knight.

1.5 /10
$0.12
Cemetery Gate

Cemetery Gate

Creature — Wall (0/5)

Defender (This creature can't attack.)
Protection from black

2.2 /10
$0.18
Chain Devil

Chain Devil

Creature — Devil (4/2)

Animate Chains — When Chain Devil enters the battlefield, each player sacrifices a nontoken creature.

7 /10
$0.08
Citystalker Connoisseur

Citystalker Connoisseur

Creature — Vampire (3/3)

Deathtouch
When Citystalker Connoisseur enters the battlefield, target opponent discards a nonland card with the greatest mana value among cards in their hand. Create a Blood token.

10 /10
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Clandestine Meddler

Clandestine Meddler

Creature — Vampire Rogue (3/2)

When Clandestine Meddler enters the battlefield, suspect up to one other target creature you control. (A suspected creature has menace and can't block.)
Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

1.9 /10
$0.01
Clavileo First of the Blessed

Clavileño, First of the Blessed

Legendary Creature — Vampire Cleric (2/2)

Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."

8 /10
$1.56
Cordial Vampire

Cordial Vampire

Creature — Vampire (1/1)

Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control.

9.4 /10
$0.76
Corrosive Mentor

Corrosive Mentor

Creature — Elemental Rogue (1/3)

Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)

6.8 /10
$2.58
Corrupting Licid

Corrupting Licid

Creature — Licid (2/2)

, : Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

1.4 /10
$0.16
Crowd of Cinders

Crowd of Cinders

Creature — Elemental (0/0)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.

1.6 /10
$0.14
Cruel Deceiver

Cruel Deceiver

Creature — Spirit (2/1)

: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate only once each turn.

2 /10
$0.07
Crypt Rats

Crypt Rats

Creature — Rat (1/1)

: Crypt Rats deals X damage to each creature and each player. Spend only black mana on X.

8.3 /10
$0.43
Cursed Ronin

Cursed Ronin

Creature — Human Samurai (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Cursed Ronin gets +1/+1 until end of turn.

1.9 /10
$0.12
Daring Fiendbonder

Daring Fiendbonder

Creature — Human Warlock (5/1)

Haste
Daring Fiendbonder attacks each combat if able.
, Exile Daring Fiendbonder from your graveyard: Put an indestructible counter on target creature. Activate only as a sorcery.

7.8 /10
$0.63
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