Creature — Human Soldier (3/4)
Flying
When Aeronaut Cavalry enters, put a +1/+1 counter on another target Soldier you control.
Creature — Human Artificer (2/3)
Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.)
Artifact — Equipment
Equipped creature gets +1/+0 and has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Legendary Creature — Serpent (5/5)
You may play an additional land on each of your turns.
Landfall — Whenever a land you control enters, you may draw a card.
Instant
Choose an artist. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with art by the chosen artist. Put that card in your hand and exile all other cards revealed this way.
Artifact Creature — Bird Construct (2/1)
Flying
Aesthir Glider can't block.
Creature — Human Wizard (2/2)
When Aether Adept enters, return target creature to its owner's hand.
Enchantment
Whenever a player casts a creature spell, that player sacrifices a permanent unless they pay .
Instant
Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast this spell.
Creature — Human Wizard (2/1)
When Aether Channeler enters, choose one —
• Create a 1/1 white Bird creature token with flying.
• Return another target nonland permanent to its owner's hand.
• Draw a card.
Enchantment
Whenever a Beast you control enters, you may have it deal 4 damage to target opponent or planeswalker.
Creature — Human Artificer (2/1)
First strike
When Aether Chaser enters, you get (two energy counters).
Whenever Aether Chaser attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.
Creature — Illusion (1/1)
Kicker (You may pay an additional as you cast this spell.)
Aether Figment can't be blocked.
If Aether Figment was kicked, it enters with two +1/+1 counters on it.
Enchantment
Whenever a creature enters, Aether Flash deals 2 damage to it.
Instant
Choose target spell or permanent that's red or green. Its owner puts it on the top or bottom of their library.
Sorcery
Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand.
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