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Cards similar to Moorland Drifter (400)

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Armored Warhorse

Armored Warhorse

Creature — Horse (2/3)

4 /10
$0.14
Attentive Sunscribe

Attentive Sunscribe

Artifact Creature — Gnome (2/2)

Whenever Attentive Sunscribe becomes tapped, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

4.1 /10
$0.02
Audacious Infiltrator

Audacious Infiltrator

Creature — Dwarf Rogue (3/1)

Audacious Infiltrator can't be blocked by artifact creatures.

1 /10
$0.01
Augur ilVec

Augur il-Vec

Creature — Human Cleric (1/3)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Sacrifice Augur il-Vec: You gain 4 life. Activate only during your upkeep.

3.8 /10
$0.18
Auratog

Auratog

Creature — Atog (1/2)

Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.

5.4 /10
$0.56
Auriok Bladewarden

Auriok Bladewarden

Creature — Human Soldier (1/1)

: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power.

2.3 /10
$0.16
Auriok Champion

Auriok Champion

Creature — Human Cleric (1/1)

Protection from black and from red
Whenever another creature enters the battlefield, you may gain 1 life.

8.5 /10
~$12
Avacynian Priest

Avacynian Priest

Creature — Human Cleric (1/2)

, : Tap target non-Human creature.

2.4 /10
$0.05
Avenger enDal

Avenger en-Dal

Creature — Human Spellshaper (1/1)

, , Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness.

2.6 /10
$0.24
Aviary Mechanic

Aviary Mechanic

Creature — Dwarf Artificer (2/2)

When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand.

5 /10
--
Aysen Bureaucrats

Aysen Bureaucrats

Creature — Human Advisor (1/1)

: Tap target creature with power 2 or less.

1.1 /10
$0.07
Azorius Arrester

Azorius Arrester

Creature — Human Soldier (2/1)

When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

4.1 /10
$0.07
Backup Agent

Backup Agent

Creature — Human Citizen (1/1)

When Backup Agent enters the battlefield, put a +1/+1 counter on target creature.

4.3 /10
$0.03
Ballyrush Banneret

Ballyrush Banneret

Creature — Kithkin Soldier (2/1)

Kithkin spells and Soldier spells you cast cost less to cast.

7.4 /10
$0.42
Barbara Wright

Barbara Wright

Legendary Creature — Human Advisor (1/3)

History Teacher — Sagas you control have read ahead. (As a Saga enters the battlefield, choose a chapter and start with that many lore counters. Skipped chapters don't trigger.)
Doctor's companion (You can have two commanders if the other is the Doctor.)

6 /10
$0.11
Basking Capybara

Basking Capybara

Creature — Capybara (1/3)

Descend 4 — Basking Capybara gets +3/+0 as long as there are four or more permanent cards in your graveyard.

3 /10
$0.03
Battlefield Medic

Battlefield Medic

Creature — Human Cleric (1/1)

: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.

2.7 /10
$0.13
Battlewise Aven

Battlewise Aven

Creature — Bird Soldier (2/2)

Flying
Threshold — As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike.

0.6 /10
$0.10
Beacon of Destiny

Beacon of Destiny

Creature — Human Cleric (1/3)

: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead.

1.9 /10
$0.24
Beloved Chaplain

Beloved Chaplain

Creature — Human Cleric (1/1)

Protection from creatures

4.1 /10
$0.29
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