Legendary Creature — Angel (6/6)
This spell can't be countered.
Flying, trample, protection from white and from blue
: Akroma, Angel of Fury gets +1/+0 until end of turn.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Human Soldier (1/1)
When Alaborn Zealot blocks a creature, destroy that creature and Alaborn Zealot.
Creature — Human Rogue (1/1)
, : Gain control of target artifact for as long as you control Aladdin.
Legendary Creature — Human Scout (4/3)
First strike
: Add an amount of equal to the greatest power among creatures you control that entered the battlefield this turn.
Partner (You can have two commanders if both have partner.)
Legendary Creature — Human Warrior (3/2)
First strike
Whenever Alesha, Who Smiles at Death attacks, you may pay . If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
Creature — Human (0/1)
Damage that would reduce your life total to less than 1 reduces it to 1 instead.
Creature — Elf Shaman (1/1)
This spell can't be countered.
Green spells you control can't be countered.
: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.
Creature — Human Druid (1/1)
: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature.
Creature — Vampire // Creature — Vampire (2/3)
When you attack with exactly two creatures, transform Alluring Suitor.
Deadly Dancer
Trample
When this creature transforms into Deadly Dancer, add . Until end of turn, you don't lose this mana as steps and phases end.
: Deadly Dancer and another target creature each get +1/+0 until end of turn.
Creature — Brushwagg (1/1)
Trample
: Almighty Brushwagg gets +3/+3 until end of turn.
Snow Creature — Human Scout (3/3)
When Alpine Guide enters the battlefield, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle.
Alpine Guide attacks each combat if able.
When Alpine Guide leaves the battlefield, sacrifice a Mountain.
Enchantment Creature — Nymph (1/1)
Lifelink
, Sacrifice Alseid of Life's Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn.
Creature — Human Berserker (2/1)
Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and as soon as it comes under your control.)
Legendary Creature — Dwarf Cleric (3/3)
Haste
Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked.
Choose a Background (You can have a Background as a second commander.)
Creature — Dinosaur (2/1)
First strike
When Amped Raptor enters the battlefield, you get (two energy counters). Then if you cast it from your hand, exile cards from the top of your library until you exile a nonland card. You may cast that card by paying an amount of equal to its mana value rather than paying its mana cost.
Creature — Elemental (1/1)
At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Until your next turn, Amplifire's base power becomes twice that card's power and its base toughness becomes twice that card's toughness. Put the revealed cards on the bottom of your library in a random order.
Legendary Creature — Human (2/2)
Partner with Rory Williams (When this creature enters the battlefield, target player may put Rory into their hand from their library, then shuffle.)
Whenever Amy Pond deals combat damage to a player, choose a suspended card you own and remove that many time counters from it.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Creature — Human Wizard (1/1)
, : Target creature gains flying until end of turn.
, : Target creature gets -2/-0 until end of turn.
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