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Cards similar to Pale Moon (400)

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Send to Sleep

Send to Sleep

Instant

Tap up to two target creatures.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.

4.4 /10
$0.07
Show of Confidence

Show of Confidence

Instant

When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies.
Put a +1/+1 counter on target creature. It gains vigilance until end of turn.

7.4 /10
$0.10
Siege Smash

Siege Smash

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose one —
• Destroy target artifact.
• Target creature gets +3/+2 and gains trample until end of turn.

1.1 /10
$0.13
Sinister Reflections

Sinister Reflections

Instant

Conjure a duplicate of each of up to two target nontoken creatures you control into your hand.

10 /10
--
Spatial Contortion

Spatial Contortion

Instant

( represents colorless mana.)
Target creature gets +3/-3 until end of turn.

8 /10
$0.11
Spell Rupture

Spell Rupture

Instant

Counter target spell unless its controller pays , where X is the greatest power among creatures you control.

5.6 /10
$0.09
Stymied Hopes

Stymied Hopes

Instant

Counter target spell unless its controller pays . Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

2.8 /10
$0.02
Sudden Breakthrough

Sudden Breakthrough

Instant

Target creature gets +2/+0 and gains first strike until end of turn.
Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

8.6 /10
$0.09
Tales End

Tale's End

Instant

Counter target activated ability, triggered ability, or legendary spell.

8.9 /10
$2.77
Telling Time

Telling Time

Instant

Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.

8.2 /10
$0.29
Thassas Intervention

Thassa's Intervention

Instant

Choose one —
• Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order.
• Counter target spell unless its controller pays twice .

8.2 /10
$0.18
Time and Tide

Time and Tide

Instant

Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.

1.7 /10
$0.22
Trickery Charm

Trickery Charm

Instant

Choose one —
• Target creature gains flying until end of turn.
• Target creature becomes the creature type of your choice until end of turn.
• Look at the top four cards of your library, then put them back in any order.

7.1 /10
$0.29
Undersimplify

Undersimplify

Instant

Choose target spell. If it's a creature spell, it perpetually gets -2/-0. Counter that spell unless its controller pays .

10 /10
--
Unified Will

Unified Will

Instant

Counter target spell if you control more creatures than that spell's controller.

4.8 /10
$0.12
Urzas Command

Urza's Command

Instant

Choose two —
• Creatures you don't control get -2/-0 until end of turn.
• Create a tapped Powerstone token.
• Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
• Scry 1, then draw a card.

7.6 /10
$0.26
Very Cryptic Command

Very Cryptic Command

Instant

Choose two —
• Switch target creature's power and toughness until end of turn.
• Target creature can't be blocked this turn.
• Draw a card. If that card's art is by Wayne England, you may reveal it and draw another card.
• Assemble a Contraption.

10 /10
$1.35
Wild Might

Wild Might

Instant

Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays .

0.7 /10
$0.10
And They Shall Know No Fear

And They Shall Know No Fear

Instant

Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.

9.1 /10
$5.10
Armed and Armored

Armed and Armored

Instant

Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.

8 /10
$0.14
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