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Cards similar to Puppet Master (400)

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Charisma

Charisma

Enchantment — Aura

Enchant creature
Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield.

5.3 /10
$6.63
Chronic Flooding

Chronic Flooding

Enchantment — Aura

Enchant land
Whenever enchanted land becomes tapped, its controller mills three cards.

6 /10
$0.12
Cloak of Mists

Cloak of Mists

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked.

6.3 /10
$0.32
Control Magic

Control Magic

Enchantment — Aura

Enchant creature
You control enchanted creature.

8.1 /10
$1.48
Copy Artifact

Copy Artifact

Enchantment

You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.

8.5 /10
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Cradle of Safety

Cradle of Safety

Enchantment — Aura

Flash
Enchant creature you control
When Cradle of Safety enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Enchanted creature gets +1/+1.

5 /10
$0.04
Curators Ward

Curator's Ward

Enchantment — Aura

Enchant permanent
Enchanted permanent has hexproof.
When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)

8.3 /10
$0.33
Curse of Inertia

Curse of Inertia

Enchantment — Aura Curse

Enchant player
Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.

5.8 /10
$0.44
Dance of Many

Dance of Many

Enchantment

When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature.
When Dance of Many leaves the battlefield, exile the token.
When the token leaves the battlefield, sacrifice Dance of Many.
At the beginning of your upkeep, sacrifice Dance of Many unless you pay .

5.9 /10
$1.05
Diplomatic Immunity

Diplomatic Immunity

Enchantment — Aura

Enchant creature
Shroud (A permanent with shroud can't be the target of spells or abilities.)
Enchanted creature has shroud.

8.2 /10
$1.34
Dwindle

Dwindle

Enchantment — Aura

Enchant creature
Enchanted creature gets -6/-0.
When enchanted creature blocks, destroy it. (The attacking creature remains blocked.)

1.6 /10
$0.03
Eaten by Piranhas

Eaten by Piranhas

Enchantment — Aura

Flash
Enchant creature
Enchanted creature loses all abilities and is a black Skeleton creature with base power and toughness 1/1. (It loses all other card types and creature types.)

8.2 /10
$0.16
Enigmatic Incarnation

Enigmatic Incarnation

Enchantment

At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed enchantment's mana value, put that card onto the battlefield, then shuffle.

4.1 /10
$0.19
Extraordinary Journey

Extraordinary Journey

Enchantment

When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled.
Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn.

6.7 /10
$0.27
Fae Flight

Fae Flight

Enchantment — Aura

Flash
Enchant creature
When Fae Flight enters the battlefield, enchanted creature gains hexproof until end of turn.
Enchanted creature gets +1/+0 and has flying.

4.1 /10
$0.05
Fear of Death

Fear of Death

Enchantment — Aura

Enchant creature
When Fear of Death enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.)
Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.

2.6 /10
$0.02
Fishliver Oil

Fishliver Oil

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)

3.2 /10
$4.15
Flight of Fancy

Flight of Fancy

Enchantment — Aura

Enchant creature
When Flight of Fancy enters the battlefield, draw two cards.
Enchanted creature has flying.

4.6 /10
$0.15
Foster

Foster

Enchantment

Whenever a creature you control dies, you may pay . If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.

3.9 /10
$0.33
Fowl Play

Fowl Play

Enchantment — Aura

Enchant creature
Enchanted creature loses all abilities and is a Bird creature with base power and toughness 1/1.

10 /10
$0.21
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