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Cards similar to Rakka Mar (400)

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Chancellor of the Forge

Chancellor of the Forge

Creature — Phyrexian Giant (5/5)

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste.
When Chancellor of the Forge enters the battlefield, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control.

6.7 /10
$0.75
Changeling Berserker

Changeling Berserker

Creature — Shapeshifter (5/3)

Changeling (This card is every creature type.)
Haste
Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

6.4 /10
$0.55
Charging Cinderhorn

Charging Cinderhorn

Creature — Elemental Ox (4/2)

Haste
At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player.

4.5 /10
$0.40
Chasm Guide

Chasm Guide

Creature — Goblin Scout Ally (3/2)

Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.

5.3 /10
$0.05
Child of the Pack  Savage Packmate

Child of the Pack // Savage Packmate

Creature — Human Werewolf // Creature — Werewolf (2/5)

: Create a 2/2 green Wolf creature token.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Savage Packmate

Trample
Other creatures you control get +1/+0.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

7 /10
$0.10
Coalition Warbrute

Coalition Warbrute

Creature — Minotaur Berserker (3/4)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Trample

4.4 /10
$0.04
Coercive Recruiter

Coercive Recruiter

Creature — Orc Pirate (4/3)

Whenever Coercive Recruiter or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.

9 /10
$0.16
Convulsing Licid

Convulsing Licid

Creature — Licid (2/2)

, : Convulsing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature can't block.

1.9 /10
$0.22
Crater Elemental

Crater Elemental

Creature — Elemental (0/6)

, , Sacrifice Crater Elemental: It deals 4 damage to target creature.
Formidable — : Crater Elemental has base power 8 until end of turn. Activate only if creatures you control have total power 8 or greater.

2.3 /10
$0.25
Crested Craghorn

Crested Craghorn

Creature — Goat Beast (4/1)

Haste
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

1.3 /10
$0.07
Crimson Roc

Crimson Roc

Creature — Bird (2/2)

Flying
Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn.

0.1 /10
$0.17
Dark Apostle

Dark Apostle

Creature — Astartes Warlock (3/3)

Gift of Chaos — , : The next noncreature spell you cast this turn has cascade. (When you cast that spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

6.9 /10
$0.11
Daybreak Combatants

Daybreak Combatants

Creature — Human Warrior (2/2)

Haste
When Daybreak Combatants enters the battlefield, target creature gets +2/+0 until end of turn.

1.9 /10
$0.02
DeathGreeters Champion

Death-Greeter's Champion

Creature — Human Warrior (2/1)

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Double strike

6.6 /10
$0.23
Detritivore

Detritivore

Creature — Lhurgoyf (0/0)

Detritivore's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards.
Suspend X—. X can't be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Detritivore while it's exiled, destroy target nonbasic land.

5.3 /10
$1.36
Devil K Nevil

Devil K. Nevil

Legendary Creature — Devil Performer (2/1)

Haste
When Devil K. Nevil enters the battlefield, jump it over any number of creatures. If it clears those creatures, put that many +1/+1 counters on it. (You can see a jumping demonstration at DevilKNevil.com.)

0.3 /10
$0.14
Devilish Valet

Devilish Valet

Creature — Devil Warrior (1/3)

Trample, haste
Alliance — Whenever another creature enters the battlefield under your control, double Devilish Valet's power until end of turn.

8.8 /10
$0.29
Devouring Hellion

Devouring Hellion

Creature — Hellion (2/2)

As Devouring Hellion enters the battlefield, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it.

3 /10
$0.06
Diaochan Artful Beauty

Diaochan, Artful Beauty

Legendary Creature — Human Advisor (1/1)

: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate only during your turn, before attackers are declared.

3.5 /10
~$103
Dragonborn Immolator

Dragonborn Immolator

Creature — Dragon Shaman (2/4)

: Dragonborn Immolator gets +1/+0 until end of turn.
Gift of Tiamat — When Dragonborn Immolator dies, if its power is greater than 0, note its power. You get a one-time boon with "When you cast a creature spell, it perpetually gets +X/+0, where X is the noted number."

10 /10
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