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Cards similar to Riptide Survivor (400)

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Ithilien Kingfisher

Ithilien Kingfisher

Creature — Bird (2/1)

Flying
When Ithilien Kingfisher dies, draw a card.

3.8 /10
$0.11
Janjeet Sentry

Janjeet Sentry

Creature — Vedalken Soldier (2/3)

When Janjeet Sentry enters the battlefield, you get (two energy counters).
, Pay : You may tap or untap target artifact or creature.

4.4 /10
$0.07
Jeskai Elder

Jeskai Elder

Creature — Human Monk (1/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.

5.5 /10
$0.04
Jeskai Sage

Jeskai Sage

Creature — Human Monk (1/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Jeskai Sage dies, draw a card.

4.4 /10
$0.05
Keeper of the Mind

Keeper of the Mind

Creature — Human Wizard (1/2)

, : Choose target opponent who had at least two more cards in hand than you did as you activated this ability. Draw a card.

1.5 /10
$0.27
Kefnet the Mindful

Kefnet the Mindful

Legendary Creature — God (5/5)

Flying, indestructible
Kefnet the Mindful can't attack or block unless you have seven or more cards in hand.
: Draw a card, then you may return a land you control to its owner's hand.

7.6 /10
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Kenku Artificer

Kenku Artificer

Creature — Bird Artificer (1/1)

Homunculus Servant — When Kenku Artificer enters the battlefield, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying.

3.5 /10
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Kingfisher

Kingfisher

Creature — Bird (2/2)

Flying
When Kingfisher dies, draw a card.

0.9 /10
$0.07
Laboratory Brute

Laboratory Brute

Creature — Zombie Horror (3/3)

When Laboratory Brute enters the battlefield, mill four cards.

2.3 /10
$0.03
Latchkey Faerie

Latchkey Faerie

Creature — Faerie Rogue (3/1)

Flying
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)
When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.

5.9 /10
$0.08
Lumengrid Drake

Lumengrid Drake

Creature — Drake (2/2)

Flying
Metalcraft — When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.

0.5 /10
$0.26
Malcators Watcher

Malcator's Watcher

Artifact Creature — Phyrexian Drone (1/1)

Flying, vigilance
When Malcator's Watcher dies, draw a card.

5.9 /10
$0.04
Meletis Astronomer

Meletis Astronomer

Creature — Human Wizard (1/3)

Heroic — Whenever you cast a spell that targets Meletis Astronomer, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

4 /10
$0.15
Merchant of Secrets

Merchant of Secrets

Creature — Human Wizard (1/1)

When Merchant of Secrets enters the battlefield, draw a card.

5.8 /10
$0.13
Mercurial Spelldancer

Mercurial Spelldancer

Creature — Phyrexian Rogue (2/1)

Mercurial Spelldancer can't be blocked.
Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.
Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

8.7 /10
$0.59
Merfolk Looter

Merfolk Looter

Creature — Merfolk Rogue (1/1)

: Draw a card, then discard a card.

8.6 /10
$0.20
Merfolk Seer

Merfolk Seer

Creature — Merfolk Wizard (2/2)

When Merfolk Seer dies, you may pay . If you do, draw a card.

0.2 /10
$0.08
Merrow Harbinger

Merrow Harbinger

Creature — Merfolk Wizard (2/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.

7.7 /10
$2.04
Mesmeric Sliver

Mesmeric Sliver

Creature — Sliver (2/2)

All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.)

5 /10
$0.25
Micromancer

Micromancer

Creature — Human Wizard (3/3)

When Micromancer enters the battlefield, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.

6.7 /10
$0.26
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