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Cards similar to Scent of Nightshade (400)

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Defiant Stand

Defiant Stand

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Target creature gets +1/+3 until end of turn. Untap that creature.

0.1 /10
$0.12
Defile

Defile

Instant

Target creature gets -1/-1 until end of turn for each Swamp you control.

9.7 /10
$0.94
Desperate Lunge

Desperate Lunge

Instant

Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.

2.4 /10
$0.15
Dire Tactics

Dire Tactics

Instant

Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.

8.7 /10
$0.10
Disfigure

Disfigure

Instant

Target creature gets -2/-2 until end of turn.

5.1 /10
$0.08
Dismember

Dismember

Instant

( can be paid with either or 2 life.)
Target creature gets -5/-5 until end of turn.

9.6 /10
$4.66
Drag Down

Drag Down

Instant

Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.

1.4 /10
$0.05
Earthbrawn

Earthbrawn

Instant

Target creature gets +3/+3 until end of turn.
Reinforce 1— (, Discard this card: Put a +1/+1 counter on target creature.)

1 /10
$0.07
Eye Gouge

Eye Gouge

Instant

Target creature gets -1/-1 until end of turn. If it's a Cyclops, destroy it.

0.9 /10
$0.02
Eyes of the Beholder

Eyes of the Beholder

Instant

Target creature gets -11/-11 until end of turn.

3.8 /10
$0.03
Family Reunion

Family Reunion

Instant

Choose one —
• Creatures you control get +1/+1 until end of turn.
• Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)

5.5 /10
$0.02
Fanatical Strength

Fanatical Strength

Instant

Target creature gets +3/+3 and gains trample until end of turn.

4.4 /10
$0.02
Fatal Fumes

Fatal Fumes

Instant

Target creature gets -4/-2 until end of turn.

0.7 /10
$0.02
Fate Transfer

Fate Transfer

Instant

Move all counters from target creature onto another target creature.

4.1 /10
$0.24
Fated Return

Fated Return

Instant

Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

7.1 /10
$0.14
Feat of Resistance

Feat of Resistance

Instant

Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)

7 /10
$0.03
Feral Instinct

Feral Instinct

Instant

Target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

1.5 /10
$0.12
Fevered Strength

Fevered Strength

Instant

Target creature gets +2/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

0.7 /10
$0.09
Final Payment

Final Payment

Instant

As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment.
Destroy target creature.

6.1 /10
$0.03
Fists of Flame

Fists of Flame

Instant

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.

9.3 /10
$0.09
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