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Cards similar to See Beyond (400)

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Traumatic Revelation

Traumatic Revelation

Sorcery

Target opponent reveals their hand. You may choose a creature or battle card from it. If you do, that player discards that card. If you don't, incubate 3. (Create an Incubator token with three +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

4.8 /10
$0.03
Unmarked Grave

Unmarked Grave

Sorcery

Search your library for a nonlegendary card, put that card into your graveyard, then shuffle.

9.6 /10
$1.38
Windfall

Windfall

Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

10 /10
$3.54
Winding Way

Winding Way

Sorcery

Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.

7.4 /10
$0.23
Winds of Abandon

Winds of Abandon

Sorcery

Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

9.5 /10
$4.90
Wistful Thinking

Wistful Thinking

Sorcery

Target player draws two cards, then discards four cards.

2.5 /10
$0.13
Write into Being

Write into Being

Sorcery

Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

4.5 /10
$0.06
Abandon Hope

Abandon Hope

Sorcery

As an additional cost to cast this spell, discard X cards.
Look at target opponent's hand and choose X cards from it. That player discards those cards.

2.8 /10
$0.24
Abandon the Post

Abandon the Post

Sorcery

Up to two target creatures can't block this turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

4.7 /10
$0.02
Acquire

Acquire

Sorcery

Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles.

7.4 /10
$2.79
Addle

Addle

Sorcery

Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card.

2.6 /10
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Alrunds Epiphany

Alrund's Epiphany

Sorcery

Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile Alrund's Epiphany.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

8.9 /10
$3.02
Aminatous Augury

Aminatou's Augury

Sorcery

Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.

9.1 /10
--
Ancestral Reminiscence

Ancestral Reminiscence

Sorcery

Draw three cards, then discard a card.

5 /10
$0.02
Anchor to Reality

Anchor to Reality

Sorcery

As an additional cost to cast this spell, sacrifice an artifact or creature.
Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2.

8 /10
$0.07
Aquatic Alchemist  Bubble Up

Aquatic Alchemist // Bubble Up

Creature — Elemental // Sorcery — Adventure (1/3)

Whenever you cast your first instant or sorcery spell each turn, Aquatic Alchemist gets +2/+0 until end of turn.

Bubble Up

Put target instant or sorcery card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)

5.5 /10
$0.03
Arcane Heist

Arcane Heist

Sorcery

You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. If that spell would be put into their graveyard, exile it instead.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

6.2 /10
$0.30
Balance of Power

Balance of Power

Sorcery

If target opponent has more cards in hand than you, draw cards equal to the difference.

2 /10
~$44
Bankrupt in Blood

Bankrupt in Blood

Sorcery

As an additional cost to cast this spell, sacrifice two creatures.
Draw three cards.

6.6 /10
$0.09
Beacon of Tomorrows

Beacon of Tomorrows

Sorcery

Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.

8.5 /10
$2.78
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