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Cards similar to Suntail Hawk (400)

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Selfless Savior

Selfless Savior

Creature — Dog (1/1)

Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

9.1 /10
$0.34
Serra Zealot

Serra Zealot

Creature — Human Soldier (1/1)

First strike

0.9 /10
$0.25
Shield Mate

Shield Mate

Creature — Human Soldier (1/1)

Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.

3.5 /10
$0.17
Sidewinder Sliver

Sidewinder Sliver

Creature — Sliver (1/1)

All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)

6.5 /10
$0.30
Sinew Dancer

Sinew Dancer

Creature — Phyrexian Soldier (1/1)

, : Tap target creature.
Corrupted — , : Tap target creature. Activate only if an opponent has three or more poison counters.

4.8 /10
$0.02
Skrelv Defector Mite

Skrelv, Defector Mite

Legendary Artifact Creature — Phyrexian Mite (1/1)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Skrelv, Defector Mite can't block.
, : Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. ( can be paid with either or 2 life.)

9.6 /10
$1.80
Slumbering Keepguard

Slumbering Keepguard

Creature — Human Knight (1/1)

Whenever an enchantment enters the battlefield under your control, scry 1.
: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control.

6.6 /10
$0.03
Snubhorn Sentry

Snubhorn Sentry

Creature — Dinosaur (0/3)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.

3.9 /10
$0.06
Soldier of the Pantheon

Soldier of the Pantheon

Creature — Human Soldier (2/1)

Protection from multicolored
Whenever an opponent casts a multicolored spell, you gain 1 life.

5.1 /10
$0.21
Soltari Foot Soldier

Soltari Foot Soldier

Creature — Soltari Soldier (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

5.8 /10
$0.24
Soul Warden

Soul Warden

Creature — Human Cleric (1/1)

Whenever another creature enters the battlefield, you gain 1 life.

9.8 /10
$1.94
Souls Attendant

Soul's Attendant

Creature — Human Cleric (1/1)

Whenever another creature enters the battlefield, you may gain 1 life.

9.6 /10
$3.62
Soulmender

Soulmender

Creature — Human Cleric (1/1)

: You gain 1 life.

5.7 /10
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Spurnmage Advocate

Spurnmage Advocate

Creature — Human Nomad (1/1)

: Return two target cards from an opponent's graveyard to their hand. Destroy target attacking creature.

5.2 /10
$0.24
Star Pupil

Star Pupil

Creature — Human Wizard (0/0)

Star Pupil enters the battlefield with a +1/+1 counter on it.
When Star Pupil dies, put its counters on target creature you control.

5.3 /10
$0.02
Staunch Shieldmate

Staunch Shieldmate

Creature — Dwarf Soldier (1/3)

2.4 /10
$0.03
Steadfast Unicorn

Steadfast Unicorn

Creature — Unicorn (1/2)

: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn.

4.7 /10
--
Steppe Lynx

Steppe Lynx

Creature — Cat (0/1)

Landfall — Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.

3.9 /10
$0.12
Stern Constable

Stern Constable

Creature — Human Soldier (1/1)

, Discard a card: Tap target creature.

2.1 /10
$0.01
Stonebinders Familiar

Stonebinder's Familiar

Creature — Spirit Dog (1/1)

Whenever one or more cards are put into exile during your turn, put a +1/+1 counter on Stonebinder's Familiar. This ability triggers only once each turn.

4 /10
$0.05
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