Legendary Creature — Human Cleric (2/2)
At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn.
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
Creature — Human Knight (1/2)
, : Put a +1/+1 counter on target creature with a +1/+1 counter on it.
, : Put a +1/+1 counter on target creature.
Creature — Human Soldier (2/2)
Whenever Thousand Moons Crackshot attacks, you may pay . When you do, tap target creature.
Legendary Creature — Human Advisor (2/3)
Flying
Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control.
Your opponents can't play land cards from graveyards.
Creature — Human Soldier (2/2)
Vigilance (Attacking doesn't cause this creature to tap.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Enchantment Creature — Griffin (1/2)
Flying
Aura spells you cast cost less to cast.
Creature — Human (1/1)
Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.
Creature — Unicorn (3/3)
Vigilance (Attacking doesn't cause this creature to tap.)
When Valorous Steed enters the battlefield, create a 2/2 white Knight creature token with vigilance.
Creature — Human Soldier (2/2)
Whenever Vampire Slayer deals damage to a Vampire, destroy that creature.
Creature — Human Soldier (2/3)
Other Soldier creatures you control get +0/+1.
Creature — Human Knight (2/2)
Vigilance (Attacking doesn't cause this creature to tap.)
Creature — Dryad Shaman (2/2)
: Create a 3/3 green Centaur creature token.
: Populate. (Create a token that's a copy of a creature token you control.)
Creature — Spirit Cleric (2/2)
Whenever you gain life, put a +1/+1 counter on Voice of the Blessed.
As long as Voice of the Blessed has four or more +1/+1 counters on it, it has flying and vigilance.
As long as Voice of the Blessed has ten or more +1/+1 counters on it, it has indestructible.
Creature — Human Soldier (2/4)
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Creature — Wall (0/4)
Defender (This creature can't attack.)
Whenever Wall of Essence is dealt combat damage, you gain that much life.
Creature — Wall (0/4)
Defender
When Wall of Mourning enters the battlefield, exile a card from the top of your library face down for each opponent you have.
Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with Wall of Mourning into its owner's hand.
Creature — Human Soldier Rebel (2/2)
, : Tap target creature.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Human Knight (2/2)
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Creature — Cat (2/2)
Flash
When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.
Creature — Bird (1/1)
Flying
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
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